[gd_scene load_steps=3 format=2]

[ext_resource path="res://camera/environment.tres" type="Environment" id=1]

[sub_resource type="SphereShape" id=1]
radius = 0.1

[node name="camera_pos" type="Spatial"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6.75037, 0 )

[node name="rot_y" type="Spatial" parent="."]

[node name="rot_x" type="Spatial" parent="rot_y"]

[node name="SpringArm" type="SpringArm" parent="rot_y/rot_x"]
transform = Transform( 1, 0, 0, 0, 0.903013, 0.429613, 0, -0.429613, 0.903013, 0, 1.75, 0.2 )
shape = SubResource( 1 )
spring_length = 2.0
margin = 0.04

[node name="camera_offset" type="Spatial" parent="rot_y/rot_x/SpringArm"]

[node name="Camera" type="Camera" parent="rot_y/rot_x/SpringArm/camera_offset"]
transform = Transform( 1, 0, 0, 0, 0.900455, -0.434948, 0, 0.434948, 0.900455, 0, 0, 0 )
environment = ExtResource( 1 )
far = 350.0
