Added weapons and decals

This commit is contained in:
Segey Lapin
2021-10-26 23:40:13 +03:00
parent 463771c767
commit 2d771b8be8
13 changed files with 2541 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
[gd_scene load_steps=3 format=2]
[sub_resource type="BoxShape" id=1]
extents = Vector3( 0.0287175, 0.0259563, 0.0102432 )
[sub_resource type="BoxShape" id=2]
extents = Vector3( 0.0197592, 0.0623342, 0.0109773 )
[node name="dagger_collision" type="Area" groups=[
"weapon_hit",
]]
monitoring = false
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0501232, 0.183985, 0 )
shape = SubResource( 1 )
[node name="CollisionShape2" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00329322, 0.11248, 0 )
shape = SubResource( 2 )