Added weapons and decals
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20
scenes/weapons/dagger_collision.tscn
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20
scenes/weapons/dagger_collision.tscn
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@@ -0,0 +1,20 @@
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[gd_scene load_steps=3 format=2]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 0.0287175, 0.0259563, 0.0102432 )
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[sub_resource type="BoxShape" id=2]
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extents = Vector3( 0.0197592, 0.0623342, 0.0109773 )
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[node name="dagger_collision" type="Area" groups=[
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"weapon_hit",
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]]
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monitoring = false
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0501232, 0.183985, 0 )
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shape = SubResource( 1 )
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[node name="CollisionShape2" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00329322, 0.11248, 0 )
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shape = SubResource( 2 )
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