Traffic implementation

This commit is contained in:
Segey Lapin
2021-11-01 14:27:27 +03:00
parent ba2444b592
commit daece19b55
9 changed files with 644 additions and 375 deletions

View File

@@ -1,22 +1,9 @@
extends Spatial
var courtyard_tile: PackedScene = load("res://objects/courtyard-tile.scn")
var foundation_tile: PackedScene = load("res://objects/foundation.scn")
var room_tile: PackedScene = load("res://objects/block-room-corridoor.scn")
var tower_walls_tile: PackedScene = load("res://objects/tower-walls.scn")
var tower_floor_tile: PackedScene = load("res://objects/tower_floor.scn")
var stairs_tile: PackedScene = load("res://objects/stairs.scn")
var gate_bottom_tile: PackedScene = load("res://objects/gate_bottom.scn")
var gate_top_tile: PackedScene = load("res://objects/gate-top.scn")
var entry_tile: PackedScene = load("res://objects/block-room-entry.scn")
var roof_tile: PackedScene = load("res://objects/roof.scn")
var tower_roof_tile: PackedScene = load("res://objects/tower-roof.scn")
const tile_size = 8
const palace_size = 8
const layers = 4
func _ready():
var voffset = 0.0
for layer in range(layers):
@@ -34,15 +21,16 @@ func _ready():
var x = i * tile_size - palace_size * tile_size / 2
var z = j * tile_size - palace_size * tile_size / 2
if layer == 0:
var ct = courtyard_tile.instance()
var ct = "courtyard_tile"
var xform = Transform(Basis(), Vector3(x, voffset, z))
if i > 0 && i < palace_size - 1:
if j > 0 && j < palace_size - 1:
call_deferred("place", ct, xform)
if i in [0, palace_size - 1] || j in [0, palace_size - 1]:
call_deferred("place", ct, xform)
if (j == palace_size / 2.0 || i != palace_size / 2.0):
call_deferred("place", "foundation_tile", xform)
else:
var ct = room_tile.instance()
var ct = "room_tile"
var tower_angles = {
0:
{
@@ -71,15 +59,15 @@ func _ready():
elif tower_angles.has(i) && tower_angles[i].has(j):
xform.basis = Basis().rotated(Vector3.UP, tower_angles[i][j])
if layer == layers - 1:
var twr = tower_roof_tile.instance()
var twr = "tower_roof_tile"
call_deferred("place", twr, xform)
else:
var tw = tower_walls_tile.instance()
var tw = "tower_walls_tile"
call_deferred("place", tw, xform)
var st = stairs_tile.instance()
var st = "stairs_tile"
call_deferred("place", st, xform)
if layer == 1:
var tfl = tower_floor_tile.instance()
var tfl = "tower_floor_tile"
call_deferred("place", tfl, xform)
var car = Spatial.new()
car.add_to_group("spawn")
@@ -97,27 +85,26 @@ func _ready():
add_child(major_f)
major_f.global_transform = Transform(Basis(), Vector3(cos(PI / 3 * e) * 2.0, 0, sin(PI / 3 * e) * 2.0) + Vector3(10.0, 0, 0))
print("PALACE done")
func place(obj, where):
add_child(obj)
obj.transform = where
print("placed at ", where.origin)
func place(obj: String, where: Transform):
streaming.spawn_child(obj, global_transform * where)
func spawn_wall(layer:int, i: int, j: int, xform: Transform):
if layer == layers - 1:
var rt = roof_tile.instance()
var rt = "roof_tile"
call_deferred("place", rt, xform)
elif (j != palace_size / 2.0 && i != palace_size / 2.0)|| layer > 2:
var ct = room_tile.instance()
var ct = "room_tile"
call_deferred("place", ct, xform)
elif (j == palace_size / 2.0 && i != palace_size / 2.0) && layer == 1:
var ent = entry_tile.instance()
var ent = "entry_tile"
call_deferred("place", ent, xform)
elif (j != palace_size / 2.0 && i == palace_size / 2.0) && layer == 1:
var gw = gate_bottom_tile.instance()
var gw = "gate_bottom_tile"
call_deferred("place", gw, xform)
elif (j != palace_size / 2.0 && i == palace_size / 2.0) && layer == 2:
var gw = gate_top_tile.instance()
var gw = "gate_top_tile"
call_deferred("place", gw, xform)
elif (j == palace_size / 2.0 && i != palace_size / 2.0) && layer == 2:
var ct = room_tile.instance()
var ct = "room_tile"
call_deferred("place", ct, xform)