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12
hostile_dwelling.gd
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12
hostile_dwelling.gd
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extends Spatial
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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#func _ready():
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# characters.replace_character($npc1, "male", ["cmdq", "marker", "hurtboxes", "bandit"])
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# characters.replace_character($npc2, "female", ["cmdq", "marker", "hurtboxes", "bandit"])
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