532 lines
23 KiB
Plaintext
532 lines
23 KiB
Plaintext
[gd_scene load_steps=95 format=2]
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[ext_resource path="res://scenes/characters/vroid1-man.gltf" type="PackedScene" id=1]
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[ext_resource path="res://scenes/hair/male-hair1.tscn" type="PackedScene" id=2]
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[ext_resource path="res://scenes/face/male-face.tscn" type="PackedScene" id=3]
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[sub_resource type="AnimationNodeAnimation" id=1]
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animation = "blend-blade-right"
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[sub_resource type="AnimationNodeAnimation" id=2]
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animation = "blend-blade-left"
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[sub_resource type="AnimationNodeBlend2" id=3]
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filter_enabled = true
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filters = [ "Skeleton:j_bip_l_hand", "Skeleton:j_bip_l_index_1", "Skeleton:j_bip_l_index_2", "Skeleton:j_bip_l_index_3", "Skeleton:j_bip_l_little_1", "Skeleton:j_bip_l_little_2", "Skeleton:j_bip_l_little_3", "Skeleton:j_bip_l_middle_1", "Skeleton:j_bip_l_middle_2", "Skeleton:j_bip_l_middle_3", "Skeleton:j_bip_l_ring_1", "Skeleton:j_bip_l_ring_2", "Skeleton:j_bip_l_ring_3", "Skeleton:j_bip_l_thumb_1", "Skeleton:j_bip_l_thumb_2", "Skeleton:j_bip_l_thumb_3" ]
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[sub_resource type="AnimationNodeBlend2" id=4]
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filter_enabled = true
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filters = [ "Skeleton:j_bip_r_hand", "Skeleton:j_bip_r_index_1", "Skeleton:j_bip_r_index_2", "Skeleton:j_bip_r_index_3", "Skeleton:j_bip_r_little_1", "Skeleton:j_bip_r_little_2", "Skeleton:j_bip_r_little_3", "Skeleton:j_bip_r_middle_1", "Skeleton:j_bip_r_middle_2", "Skeleton:j_bip_r_middle_3", "Skeleton:j_bip_r_ring_1", "Skeleton:j_bip_r_ring_2", "Skeleton:j_bip_r_ring_3", "Skeleton:j_bip_r_thumb_1", "Skeleton:j_bip_r_thumb_2", "Skeleton:j_bip_r_thumb_3" ]
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[sub_resource type="AnimationNodeAnimation" id=5]
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animation = "cliimb1"
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[sub_resource type="AnimationNodeTimeScale" id=6]
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[sub_resource type="AnimationNodeBlendTree" id=7]
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nodes/Animation/node = SubResource( 5 )
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nodes/Animation/position = Vector2( 480, 260 )
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nodes/TimeScale/node = SubResource( 6 )
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nodes/TimeScale/position = Vector2( 800, 260 )
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nodes/output/position = Vector2( 1140, 180 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=8]
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animation = "cliimb1a"
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[sub_resource type="AnimationNodeTimeScale" id=9]
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[sub_resource type="AnimationNodeBlendTree" id=10]
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nodes/Animation/node = SubResource( 8 )
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nodes/Animation/position = Vector2( 470, 267 )
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nodes/TimeScale/node = SubResource( 9 )
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nodes/TimeScale/position = Vector2( 812, 292 )
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nodes/output/position = Vector2( 1120, 220 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=11]
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animation = "drive-loop"
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[sub_resource type="AnimationNodeTimeScale" id=12]
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[sub_resource type="AnimationNodeBlendTree" id=13]
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nodes/Animation/node = SubResource( 11 )
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nodes/Animation/position = Vector2( 276, 122 )
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nodes/TimeScale/node = SubResource( 12 )
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nodes/TimeScale/position = Vector2( 520, 120 )
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nodes/output/position = Vector2( 740, 140 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=14]
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animation = "start-grab"
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[sub_resource type="AnimationNodeTimeScale" id=15]
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[sub_resource type="AnimationNodeBlendTree" id=16]
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nodes/Animation/node = SubResource( 14 )
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nodes/Animation/position = Vector2( 573, 137 )
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nodes/TimeScale/node = SubResource( 15 )
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nodes/TimeScale/position = Vector2( 820, 100 )
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nodes/output/position = Vector2( 1160, 140 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=17]
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animation = "stand1-loop"
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[sub_resource type="AnimationNodeTimeScale" id=18]
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[sub_resource type="AnimationNodeBlendTree" id=19]
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nodes/Animation/node = SubResource( 17 )
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nodes/Animation/position = Vector2( 320, 140 )
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nodes/TimeScale/node = SubResource( 18 )
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nodes/TimeScale/position = Vector2( 580, 140 )
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nodes/output/position = Vector2( 780, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=141]
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animation = "male-mx-run-loop"
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[sub_resource type="AnimationNodeTimeScale" id=20]
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[sub_resource type="AnimationNodeBlendTree" id=30]
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graph_offset = Vector2( 0, 116 )
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nodes/Animation/node = SubResource( 141 )
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nodes/Animation/position = Vector2( 287, 281 )
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nodes/TimeScale/node = SubResource( 20 )
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nodes/TimeScale/position = Vector2( 520, 140 )
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nodes/output/position = Vector2( 780, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=31]
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animation = "strafe-right-loop"
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[sub_resource type="AnimationNodeTimeScale" id=32]
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[sub_resource type="AnimationNodeBlendTree" id=33]
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nodes/Animation/node = SubResource( 31 )
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nodes/Animation/position = Vector2( 340, 140 )
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nodes/TimeScale/node = SubResource( 32 )
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nodes/TimeScale/position = Vector2( 580, 140 )
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nodes/output/position = Vector2( 780, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=34]
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animation = "strafe-left-loop"
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[sub_resource type="AnimationNodeTimeScale" id=35]
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[sub_resource type="AnimationNodeBlendTree" id=36]
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nodes/Animation/node = SubResource( 34 )
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nodes/Animation/position = Vector2( 200, 140 )
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nodes/TimeScale/node = SubResource( 35 )
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nodes/TimeScale/position = Vector2( 580, 140 )
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nodes/output/position = Vector2( 920, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=140]
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animation = "male-mx-walk-loop"
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[sub_resource type="AnimationNodeTimeScale" id=37]
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[sub_resource type="AnimationNodeBlendTree" id=39]
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nodes/Animation/node = SubResource( 140 )
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nodes/Animation/position = Vector2( 513, 239 )
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nodes/TimeScale/node = SubResource( 37 )
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nodes/TimeScale/position = Vector2( 940, 220 )
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nodes/output/position = Vector2( 1220, 120 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeBlendSpace2D" id=40]
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blend_point_0/node = SubResource( 19 )
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blend_point_0/pos = Vector2( 0, 0 )
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blend_point_1/node = SubResource( 30 )
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blend_point_1/pos = Vector2( 0.9, 0 )
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blend_point_2/node = SubResource( 33 )
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blend_point_2/pos = Vector2( 0, 1 )
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blend_point_3/node = SubResource( 36 )
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blend_point_3/pos = Vector2( 0, -1 )
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blend_point_4/node = SubResource( 39 )
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blend_point_4/pos = Vector2( 0.1, 0 )
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blend_mode = 1
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[sub_resource type="AnimationNodeBlendTree" id=41]
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graph_offset = Vector2( -453, -230.5 )
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nodes/loc/node = SubResource( 40 )
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nodes/loc/position = Vector2( 180, -20 )
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nodes/output/position = Vector2( 580, 120 )
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node_connections = [ "output", 0, "loc" ]
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[sub_resource type="AnimationNodeAnimation" id=42]
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animation = "car-passenger-loop"
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[sub_resource type="AnimationNodeTimeScale" id=43]
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[sub_resource type="AnimationNodeBlendTree" id=44]
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nodes/Animation/node = SubResource( 42 )
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nodes/Animation/position = Vector2( 300, 80 )
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nodes/TimeScale/node = SubResource( 43 )
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nodes/TimeScale/position = Vector2( 560, 80 )
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nodes/output/position = Vector2( 800, 80 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=45]
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animation = "dagger-sacrifice-counter-a"
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[sub_resource type="AnimationNodeTimeScale" id=46]
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[sub_resource type="AnimationNodeTimeSeek" id=47]
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[sub_resource type="AnimationNodeBlendTree" id=48]
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graph_offset = Vector2( 0, -262 )
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nodes/Animation/node = SubResource( 45 )
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nodes/Animation/position = Vector2( 520, 180 )
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nodes/TimeScale/node = SubResource( 46 )
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nodes/TimeScale/position = Vector2( 980, 200 )
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nodes/output/position = Vector2( 1480, 180 )
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nodes/seek/node = SubResource( 47 )
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nodes/seek/position = Vector2( 920, -20 )
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node_connections = [ "seek", 0, "Animation", "output", 0, "TimeScale", "TimeScale", 0, "seek" ]
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[sub_resource type="AnimationNodeAnimation" id=49]
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animation = "sleeping1-loop"
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[sub_resource type="AnimationNodeTimeScale" id=50]
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[sub_resource type="AnimationNodeBlendTree" id=51]
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nodes/Animation/node = SubResource( 49 )
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nodes/Animation/position = Vector2( 220, 320 )
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nodes/TimeScale/node = SubResource( 50 )
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nodes/TimeScale/position = Vector2( 623, 370 )
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nodes/output/position = Vector2( 920, 180 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=107]
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animation = "start-walking"
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[sub_resource type="AnimationNodeTimeScale" id=108]
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[sub_resource type="AnimationNodeBlendTree" id=102]
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nodes/Animation/node = SubResource( 107 )
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nodes/Animation/position = Vector2( 320, 260 )
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nodes/TimeScale/node = SubResource( 108 )
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nodes/TimeScale/position = Vector2( 580, 260 )
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nodes/output/position = Vector2( 920, 280 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=105]
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animation = "stop-walking"
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[sub_resource type="AnimationNodeTimeScale" id=106]
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[sub_resource type="AnimationNodeBlendTree" id=99]
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nodes/Animation/node = SubResource( 105 )
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nodes/Animation/position = Vector2( 240, 140 )
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nodes/TimeScale/node = SubResource( 106 )
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nodes/TimeScale/position = Vector2( 500, 140 )
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nodes/output/position = Vector2( 800, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=117]
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animation = "turn-left"
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[sub_resource type="AnimationNodeAnimation" id=115]
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animation = "turn-left"
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[sub_resource type="AnimationNodeTimeScale" id=121]
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[sub_resource type="AnimationNodeTransition" id=118]
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input_count = 2
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xfade_time = 0.3
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input_0/name = "state 0"
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input_0/auto_advance = true
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input_1/name = "state 1"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=109]
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nodes/Animation/node = SubResource( 115 )
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nodes/Animation/position = Vector2( 160, 260 )
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"nodes/Animation 2/node" = SubResource( 117 )
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"nodes/Animation 2/position" = Vector2( 160, 400 )
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nodes/TimeScale/node = SubResource( 121 )
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nodes/TimeScale/position = Vector2( 780, 260 )
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nodes/Transition/node = SubResource( 118 )
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nodes/Transition/position = Vector2( 500, 280 )
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nodes/output/position = Vector2( 1000, 260 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Transition", "Transition", 0, "Animation", "Transition", 1, "Animation 2" ]
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[sub_resource type="AnimationNodeAnimation" id=119]
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animation = "turn-right"
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[sub_resource type="AnimationNodeAnimation" id=116]
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animation = "turn-right"
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[sub_resource type="AnimationNodeTimeScale" id=122]
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[sub_resource type="AnimationNodeTransition" id=120]
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input_count = 2
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xfade_time = 0.3
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input_0/name = "state 0"
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input_0/auto_advance = true
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input_1/name = "state 1"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=110]
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nodes/Animation/node = SubResource( 116 )
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nodes/Animation/position = Vector2( 238, 295 )
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"nodes/Animation 2/node" = SubResource( 119 )
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"nodes/Animation 2/position" = Vector2( 220, 440 )
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nodes/TimeScale/node = SubResource( 122 )
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nodes/TimeScale/position = Vector2( 840, 260 )
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nodes/Transition/node = SubResource( 120 )
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nodes/Transition/position = Vector2( 560, 260 )
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nodes/output/position = Vector2( 1060, 260 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Transition", "Transition", 0, "Animation", "Transition", 1, "Animation 2" ]
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[sub_resource type="AnimationNodeAnimation" id=123]
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animation = "dagger-sacrifice-counter-a"
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[sub_resource type="AnimationNodeAnimation" id=52]
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animation = "dagger-sacrifice-counter-a"
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[sub_resource type="AnimationNodeTimeScale" id=124]
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[sub_resource type="AnimationNodeTimeScale" id=53]
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[sub_resource type="AnimationNodeTransition" id=125]
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input_count = 2
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xfade_time = 0.1
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input_0/name = "state 0"
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input_0/auto_advance = true
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input_1/name = "state 1"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=54]
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nodes/Animation/node = SubResource( 52 )
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nodes/Animation/position = Vector2( 196, 150 )
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"nodes/Animation 2/node" = SubResource( 123 )
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"nodes/Animation 2/position" = Vector2( 240, 320 )
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nodes/TimeScale/node = SubResource( 53 )
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nodes/TimeScale/position = Vector2( 700, 140 )
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"nodes/TimeScale 2/node" = SubResource( 124 )
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"nodes/TimeScale 2/position" = Vector2( 680, 300 )
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nodes/Transition/node = SubResource( 125 )
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nodes/Transition/position = Vector2( 940, 140 )
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nodes/output/position = Vector2( 1240, 140 )
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node_connections = [ "output", 0, "Transition", "TimeScale", 0, "Animation", "Transition", 0, "TimeScale", "Transition", 1, "TimeScale 2", "TimeScale 2", 0, "Animation 2" ]
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[sub_resource type="AnimationNodeStateMachineTransition" id=55]
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[sub_resource type="AnimationNodeStateMachineTransition" id=56]
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[sub_resource type="AnimationNodeStateMachineTransition" id=57]
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[sub_resource type="AnimationNodeStateMachineTransition" id=58]
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[sub_resource type="AnimationNodeStateMachineTransition" id=59]
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[sub_resource type="AnimationNodeStateMachineTransition" id=60]
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[sub_resource type="AnimationNodeStateMachineTransition" id=61]
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[sub_resource type="AnimationNodeStateMachineTransition" id=62]
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[sub_resource type="AnimationNodeStateMachineTransition" id=63]
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[sub_resource type="AnimationNodeStateMachineTransition" id=64]
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[sub_resource type="AnimationNodeStateMachineTransition" id=65]
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switch_mode = 2
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auto_advance = true
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[sub_resource type="AnimationNodeStateMachineTransition" id=66]
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[sub_resource type="AnimationNodeStateMachineTransition" id=67]
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switch_mode = 2
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auto_advance = true
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[sub_resource type="AnimationNodeStateMachineTransition" id=68]
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[sub_resource type="AnimationNodeStateMachineTransition" id=69]
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switch_mode = 2
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[sub_resource type="AnimationNodeStateMachineTransition" id=100]
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xfade_time = 0.1
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[sub_resource type="AnimationNodeStateMachineTransition" id=101]
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switch_mode = 2
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auto_advance = true
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[sub_resource type="AnimationNodeStateMachineTransition" id=103]
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xfade_time = 0.2
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[sub_resource type="AnimationNodeStateMachineTransition" id=104]
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switch_mode = 2
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auto_advance = true
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[sub_resource type="AnimationNodeStateMachineTransition" id=111]
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[sub_resource type="AnimationNodeStateMachineTransition" id=112]
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switch_mode = 2
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xfade_time = 0.5
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[sub_resource type="AnimationNodeStateMachineTransition" id=113]
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[sub_resource type="AnimationNodeStateMachineTransition" id=114]
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switch_mode = 2
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xfade_time = 0.5
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[sub_resource type="AnimationNodeStateMachine" id=70]
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states/climb1/node = SubResource( 7 )
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states/climb1/position = Vector2( 359.444, 656 )
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states/climb1a/node = SubResource( 10 )
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states/climb1a/position = Vector2( 659.444, 154 )
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states/drive/node = SubResource( 13 )
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states/drive/position = Vector2( 289, 430 )
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states/grab/node = SubResource( 16 )
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states/grab/position = Vector2( 739.444, 243 )
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states/locomotion/node = SubResource( 41 )
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states/locomotion/position = Vector2( 231, 174 )
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states/passenger/node = SubResource( 44 )
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states/passenger/position = Vector2( 555.444, 339 )
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states/sacrificed-a/node = SubResource( 48 )
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states/sacrificed-a/position = Vector2( 628.444, 464 )
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states/sleeping/node = SubResource( 51 )
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states/sleeping/position = Vector2( -112.556, 339 )
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states/start_walking/node = SubResource( 102 )
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states/start_walking/position = Vector2( -75.556, 574 )
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states/stop_walking/node = SubResource( 99 )
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states/stop_walking/position = Vector2( -131.556, 455 )
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states/turn_left/node = SubResource( 109 )
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states/turn_left/position = Vector2( -37.556, 676 )
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states/turn_right/node = SubResource( 110 )
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states/turn_right/position = Vector2( 177.444, 671 )
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states/use_tap/node = SubResource( 54 )
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states/use_tap/position = Vector2( -138.556, 174 )
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transitions = [ "locomotion", "drive", SubResource( 55 ), "drive", "locomotion", SubResource( 56 ), "locomotion", "passenger", SubResource( 57 ), "passenger", "locomotion", SubResource( 58 ), "drive", "passenger", SubResource( 59 ), "passenger", "drive", SubResource( 60 ), "sleeping", "locomotion", SubResource( 61 ), "locomotion", "grab", SubResource( 62 ), "grab", "locomotion", SubResource( 63 ), "locomotion", "climb1", SubResource( 64 ), "climb1", "locomotion", SubResource( 65 ), "locomotion", "climb1a", SubResource( 66 ), "climb1a", "locomotion", SubResource( 67 ), "locomotion", "use_tap", SubResource( 68 ), "use_tap", "locomotion", SubResource( 69 ), "locomotion", "stop_walking", SubResource( 100 ), "stop_walking", "locomotion", SubResource( 101 ), "locomotion", "start_walking", SubResource( 103 ), "start_walking", "locomotion", SubResource( 104 ), "locomotion", "turn_left", SubResource( 111 ), "turn_left", "locomotion", SubResource( 112 ), "locomotion", "turn_right", SubResource( 113 ), "turn_right", "locomotion", SubResource( 114 ) ]
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|
start_node = "locomotion"
|
|
graph_offset = Vector2( -470.556, -68 )
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=71]
|
|
graph_offset = Vector2( -499.98, 0 )
|
|
nodes/Animation/node = SubResource( 2 )
|
|
nodes/Animation/position = Vector2( -200, 260 )
|
|
"nodes/Animation 2/node" = SubResource( 1 )
|
|
"nodes/Animation 2/position" = Vector2( -280, 400 )
|
|
nodes/blade_left/node = SubResource( 3 )
|
|
nodes/blade_left/position = Vector2( 220, 180 )
|
|
nodes/blade_right/node = SubResource( 4 )
|
|
nodes/blade_right/position = Vector2( 680, 320 )
|
|
nodes/output/position = Vector2( 1040, 120 )
|
|
nodes/state/node = SubResource( 70 )
|
|
nodes/state/position = Vector2( -179, 86 )
|
|
node_connections = [ "output", 0, "blade_right", "blade_left", 0, "state", "blade_left", 1, "Animation", "blade_right", 0, "blade_left", "blade_right", 1, "Animation 2" ]
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|
|
|
[sub_resource type="AnimationNodeStateMachinePlayback" id=72]
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|
|
|
[node name="vroid1-man" instance=ExtResource( 1 )]
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|
|
|
[node name="Skeleton" parent="." index="0"]
|
|
bones/1/bound_children = [ NodePath("hips") ]
|
|
bones/75/bound_children = [ NodePath("neck") ]
|
|
bones/76/bound_children = [ NodePath("head") ]
|
|
bones/80/bound_children = [ NodePath("penis_2") ]
|
|
bones/94/bound_children = [ NodePath("wrist_r") ]
|
|
bones/96/bound_children = [ NodePath("wrist_l") ]
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|
|
|
[node name="wrist_r" type="BoneAttachment" parent="Skeleton" index="2"]
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|
transform = Transform( 0.0279129, 0.998729, 0.041974, 0.083992, -0.0441852, 0.995486, 0.996075, -0.0242614, -0.0851186, 0.24008, 1.0159, -0.0583036 )
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|
bone_name = "wrist_ik_r"
|
|
|
|
[node name="marker_wrist_r_grab" type="Position3D" parent="Skeleton/wrist_r" index="0"]
|
|
transform = Transform( 1, 2.23517e-08, 3.72529e-08, -2.6077e-08, 1, 1.13389e-07, -2.23517e-08, -1.32015e-07, 1, -0.0240285, 0.0591205, -0.0170733 )
|
|
visible = false
|
|
|
|
[node name="weapon_right" type="Spatial" parent="Skeleton/wrist_r" index="1"]
|
|
transform = Transform( -1.62921e-07, -1, 0, -1.62921e-07, 2.65431e-14, 1, -1, 1.62921e-07, -1.62921e-07, -0.0452205, -0.00161505, -0.0947611 )
|
|
|
|
[node name="wrist_l" type="BoneAttachment" parent="Skeleton" index="3"]
|
|
transform = Transform( 0.531637, -0.84656, 0.0264325, -0.0845947, -0.0220212, 0.996172, -0.842737, -0.531838, -0.0833217, -0.202819, 1.0271, -0.0530299 )
|
|
bone_name = "wrist_ik_l"
|
|
|
|
[node name="marker_wrist_l_grab" type="Position3D" parent="Skeleton/wrist_l" index="0"]
|
|
transform = Transform( 1, -5.96046e-08, 1.19209e-07, -2.98023e-08, 1, 7.45058e-09, -9.68575e-08, 1.00583e-07, 1, -0.0303702, 0.0625808, -0.0433671 )
|
|
visible = false
|
|
|
|
[node name="weapon_left" type="Spatial" parent="Skeleton/wrist_l" index="1"]
|
|
transform = Transform( -1.62921e-07, 1, 0, 1.62921e-07, 2.65431e-14, -1, -1, -1.62921e-07, -1.62921e-07, 0.04, -0.01, -0.089 )
|
|
|
|
[node name="head" type="BoneAttachment" parent="Skeleton" index="4"]
|
|
transform = Transform( 0.998061, -0.0095934, -0.0614997, 0.0314598, 0.930306, 0.365432, 0.0537078, -0.366659, 0.928804, -0.0330975, 1.69764, -0.00609486 )
|
|
bone_name = "J_Bip_C_Head"
|
|
|
|
[node name="marker_talk" type="Position3D" parent="Skeleton/head" index="0"]
|
|
transform = Transform( 0.991494, 0.0477842, -0.121069, -0.0472599, 0.998856, 0.0071997, 0.121275, -0.00141716, 0.992618, 0.00322284, 0.224896, -0.137154 )
|
|
visible = false
|
|
|
|
[node name="hair" type="Spatial" parent="Skeleton/head" index="1"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.011 )
|
|
|
|
[node name="male-hair1" parent="Skeleton/head/hair" index="0" instance=ExtResource( 2 )]
|
|
|
|
[node name="face" type="Spatial" parent="Skeleton/head" index="2"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.011 )
|
|
|
|
[node name="male-face" parent="Skeleton/head/face" index="0" instance=ExtResource( 3 )]
|
|
|
|
[node name="hips" type="BoneAttachment" parent="Skeleton" index="5"]
|
|
transform = Transform( 0.988538, -0.146769, 0.0353867, 0.150102, 0.98061, -0.125986, -0.0162097, 0.129854, 0.991401, 0.000514592, 1.10104, -0.0117666 )
|
|
bone_name = "J_Bip_C_Hips"
|
|
|
|
[node name="marker_hips_action" type="Position3D" parent="Skeleton/hips" index="0"]
|
|
transform = Transform( 0.999999, 0.000161137, 0.00126248, -0.000160797, 1, -0.000193566, -0.00126263, 0.000193223, 0.999999, 0.0136906, -0.0795597, 0.214268 )
|
|
visible = false
|
|
|
|
[node name="neck" type="BoneAttachment" parent="Skeleton" index="6"]
|
|
transform = Transform( 0.999522, -0.0284599, 0.0120657, 0.0262095, 0.987195, 0.157347, -0.0163893, -0.156956, 0.987469, -0.0303023, 1.60068, 0.00932036 )
|
|
bone_name = "J_Bip_C_Neck"
|
|
|
|
[node name="marker_neck_grab" type="Position3D" parent="Skeleton/neck" index="0"]
|
|
transform = Transform( 0.998758, -0.00781338, 0.0492147, 0.00787775, 0.999969, -0.001113, -0.0492044, 0.0014993, 0.998788, -0.00122673, 0.0275304, -0.0923626 )
|
|
visible = false
|
|
|
|
[node name="penis_2" type="BoneAttachment" parent="Skeleton" index="7"]
|
|
transform = Transform( 0.988538, 0.119852, -0.0918097, 0.150102, -0.845508, 0.51243, -0.0162103, -0.520337, -0.853807, 0.0156493, 0.991264, -0.105296 )
|
|
bone_name = "penis2"
|
|
|
|
[node name="marker_penis_action" type="Position3D" parent="Skeleton/penis_2" index="0"]
|
|
transform = Transform( 0.998824, -0.0252848, -0.0413812, 0.0249792, 0.999657, -0.00788352, 0.0415664, 0.00684074, 0.999113, -0.0100176, 0.0641036, 0.0307807 )
|
|
visible = false
|
|
|
|
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
|
|
tree_root = SubResource( 71 )
|
|
anim_player = NodePath("../AnimationPlayer")
|
|
active = true
|
|
process_mode = 0
|
|
root_motion_track = NodePath("Skeleton:Root")
|
|
parameters/blade_left/blend_amount = 0.0
|
|
parameters/blade_right/blend_amount = 0.0
|
|
parameters/state/playback = SubResource( 72 )
|
|
parameters/state/climb1/TimeScale/scale = 2.0
|
|
parameters/state/climb1a/TimeScale/scale = 2.0
|
|
parameters/state/drive/TimeScale/scale = 1.0
|
|
parameters/state/grab/TimeScale/scale = 1.0
|
|
parameters/state/locomotion/loc/blend_position = Vector2( -0.00293946, -0.0151844 )
|
|
parameters/state/locomotion/loc/0/TimeScale/scale = 1.0
|
|
parameters/state/locomotion/loc/1/TimeScale/scale = 2.0
|
|
parameters/state/locomotion/loc/2/TimeScale/scale = 2.0
|
|
parameters/state/locomotion/loc/3/TimeScale/scale = 1.0
|
|
parameters/state/locomotion/loc/4/TimeScale/scale = 1.0
|
|
parameters/state/passenger/TimeScale/scale = 1.0
|
|
parameters/state/sacrificed-a/TimeScale/scale = 1.0
|
|
parameters/state/sacrificed-a/seek/seek_position = 1.0
|
|
parameters/state/sleeping/TimeScale/scale = 1.0
|
|
parameters/state/start_walking/TimeScale/scale = 2.0
|
|
parameters/state/stop_walking/TimeScale/scale = 2.0
|
|
parameters/state/turn_left/TimeScale/scale = 2.0
|
|
parameters/state/turn_left/Transition/current = 0
|
|
parameters/state/turn_right/TimeScale/scale = 1.0
|
|
parameters/state/turn_right/Transition/current = 0
|
|
parameters/state/use_tap/TimeScale/scale = 1.0
|
|
"parameters/state/use_tap/TimeScale 2/scale" = 1.0
|
|
parameters/state/use_tap/Transition/current = 1
|