767 lines
32 KiB
Plaintext
767 lines
32 KiB
Plaintext
[gd_scene load_steps=143 format=2]
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[ext_resource path="res://scenes/characters/vroid1-female.gltf" type="PackedScene" id=1]
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[ext_resource path="res://scenes/hair/female-hair1.tscn" type="PackedScene" id=2]
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[ext_resource path="res://scenes/face/female-face1.tscn" type="PackedScene" id=3]
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[sub_resource type="SphereShape" id=1]
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radius = 0.13
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[sub_resource type="SphereShape" id=2]
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radius = 0.14
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[sub_resource type="BoxShape" id=3]
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extents = Vector3( 0.13, 0.16, 0.06 )
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[sub_resource type="AnimationNodeAnimation" id=4]
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animation = "blend-right-arm-blade"
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[sub_resource type="AnimationNodeAnimation" id=5]
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animation = "blend-left-arm-blade"
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[sub_resource type="AnimationNodeTimeScale" id=6]
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[sub_resource type="AnimationNodeBlend2" id=7]
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filter_enabled = true
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filters = [ "skeleton/Skeleton:hand_l", "skeleton/Skeleton:index_1_l", "skeleton/Skeleton:index_2_l", "skeleton/Skeleton:index_3_end_l", "skeleton/Skeleton:index_3_l", "skeleton/Skeleton:little_1_l", "skeleton/Skeleton:little_2_l", "skeleton/Skeleton:little_3_end_l", "skeleton/Skeleton:little_3_l", "skeleton/Skeleton:middle_1_l", "skeleton/Skeleton:middle_2_l", "skeleton/Skeleton:middle_3_end_l", "skeleton/Skeleton:middle_3_l", "skeleton/Skeleton:ring_1_l", "skeleton/Skeleton:ring_2_l", "skeleton/Skeleton:ring_3_end_l", "skeleton/Skeleton:ring_3_l", "skeleton/Skeleton:thumb_1_l", "skeleton/Skeleton:thumb_2_l", "skeleton/Skeleton:thumb_3_end_l", "skeleton/Skeleton:thumb_3_l" ]
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[sub_resource type="AnimationNodeBlend2" id=8]
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filter_enabled = true
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filters = [ "skeleton/Skeleton:hand_r", "skeleton/Skeleton:index_1_r", "skeleton/Skeleton:index_2_r", "skeleton/Skeleton:index_3_end_r", "skeleton/Skeleton:index_3_r", "skeleton/Skeleton:little_1_r", "skeleton/Skeleton:little_2_r", "skeleton/Skeleton:little_3_end_r", "skeleton/Skeleton:little_3_r", "skeleton/Skeleton:middle_1_r", "skeleton/Skeleton:middle_2_r", "skeleton/Skeleton:middle_3_end_r", "skeleton/Skeleton:middle_3_r", "skeleton/Skeleton:ring_1_r", "skeleton/Skeleton:ring_2_r", "skeleton/Skeleton:ring_3_end_r", "skeleton/Skeleton:ring_3_r", "skeleton/Skeleton:thumb_1_r", "skeleton/Skeleton:thumb_2_r", "skeleton/Skeleton:thumb_3_end_r", "skeleton/Skeleton:thumb_3_r" ]
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[sub_resource type="AnimationNodeAnimation" id=138]
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animation = "attack-melee-weapon1"
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[sub_resource type="AnimationNodeTimeScale" id=139]
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[sub_resource type="AnimationNodeBlendTree" id=135]
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nodes/Animation/node = SubResource( 138 )
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nodes/Animation/position = Vector2( 280, 140 )
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nodes/attack1_speed/node = SubResource( 139 )
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nodes/attack1_speed/position = Vector2( 600, 160 )
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nodes/output/position = Vector2( 900, 120 )
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node_connections = [ "output", 0, "attack1_speed", "attack1_speed", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=9]
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animation = "climb1"
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[sub_resource type="AnimationNodeTimeScale" id=10]
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[sub_resource type="AnimationNodeBlendTree" id=11]
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nodes/Animation/node = SubResource( 9 )
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nodes/Animation/position = Vector2( 235, 191 )
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nodes/TimeScale/node = SubResource( 10 )
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nodes/TimeScale/position = Vector2( 480, 160 )
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nodes/output/position = Vector2( 760, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=12]
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animation = "climb1a"
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[sub_resource type="AnimationNodeTimeScale" id=13]
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[sub_resource type="AnimationNodeBlendTree" id=14]
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nodes/Animation/node = SubResource( 12 )
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nodes/Animation/position = Vector2( 354, 279 )
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nodes/TimeScale/node = SubResource( 13 )
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nodes/TimeScale/position = Vector2( 763, 297 )
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nodes/output/position = Vector2( 1220, 300 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeBlendTree" id=15]
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[sub_resource type="AnimationNodeAnimation" id=16]
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animation = "start-grabbed2"
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[sub_resource type="AnimationNodeTimeScale" id=17]
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[sub_resource type="AnimationNodeBlendTree" id=18]
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nodes/Animation/node = SubResource( 16 )
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nodes/Animation/position = Vector2( 380, 100 )
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nodes/TimeScale/node = SubResource( 17 )
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nodes/TimeScale/position = Vector2( 592, 184 )
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nodes/output/position = Vector2( 860, 120 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=19]
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animation = "female-idle-to-kneel1"
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[sub_resource type="AnimationNodeTimeScale" id=20]
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[sub_resource type="AnimationNodeBlendTree" id=21]
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nodes/Animation/node = SubResource( 19 )
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nodes/Animation/position = Vector2( 390, 274 )
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nodes/TimeScale/node = SubResource( 20 )
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nodes/TimeScale/position = Vector2( 826, 273 )
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nodes/output/position = Vector2( 1180, 280 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=22]
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animation = "11_01-idle"
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[sub_resource type="AnimationNodeAnimation" id=23]
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animation = "10_01-idle"
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[sub_resource type="AnimationNodeTimeScale" id=24]
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[sub_resource type="AnimationNodeTimeScale" id=25]
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[sub_resource type="AnimationNodeTransition" id=26]
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input_count = 2
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xfade_time = 0.4
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input_0/name = "idle1"
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input_0/auto_advance = true
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input_1/name = "idle2"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=27]
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nodes/Animation/node = SubResource( 23 )
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nodes/Animation/position = Vector2( 55, 117 )
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"nodes/Animation 2/node" = SubResource( 22 )
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"nodes/Animation 2/position" = Vector2( 80, 260 )
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nodes/TimeScale/node = SubResource( 25 )
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nodes/TimeScale/position = Vector2( 580, 100 )
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"nodes/TimeScale 2/node" = SubResource( 24 )
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"nodes/TimeScale 2/position" = Vector2( 380, 240 )
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nodes/output/position = Vector2( 1120, 120 )
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nodes/t1/node = SubResource( 26 )
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nodes/t1/position = Vector2( 880, 100 )
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node_connections = [ "output", 0, "t1", "TimeScale", 0, "Animation", "t1", 0, "TimeScale", "t1", 1, "TimeScale 2", "TimeScale 2", 0, "Animation 2" ]
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[sub_resource type="AnimationNodeAnimation" id=28]
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animation = "walk1p2"
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[sub_resource type="AnimationNodeAnimation" id=29]
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animation = "walk1p1"
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[sub_resource type="AnimationNodeTimeScale" id=30]
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[sub_resource type="AnimationNodeTimeScale" id=31]
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[sub_resource type="AnimationNodeTransition" id=32]
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input_count = 2
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input_0/name = "state 0"
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input_0/auto_advance = true
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input_1/name = "state 1"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=33]
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nodes/Animation/node = SubResource( 29 )
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nodes/Animation/position = Vector2( 140, 100 )
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"nodes/Animation 2/node" = SubResource( 28 )
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"nodes/Animation 2/position" = Vector2( 180, 260 )
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nodes/TimeScale/node = SubResource( 31 )
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nodes/TimeScale/position = Vector2( 620, 40 )
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"nodes/TimeScale 2/node" = SubResource( 30 )
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"nodes/TimeScale 2/position" = Vector2( 610, 231 )
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nodes/Transition/node = SubResource( 32 )
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nodes/Transition/position = Vector2( 905, 264 )
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nodes/output/position = Vector2( 1280, 120 )
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node_connections = [ "output", 0, "Transition", "TimeScale", 0, "Animation", "Transition", 0, "TimeScale", "Transition", 1, "TimeScale 2", "TimeScale 2", 0, "Animation 2" ]
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[sub_resource type="AnimationNodeAnimation" id=34]
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animation = "07_01-walk"
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[sub_resource type="AnimationNodeTimeScale" id=35]
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[sub_resource type="AnimationNodeBlendTree" id=36]
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nodes/Animation/node = SubResource( 34 )
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nodes/Animation/position = Vector2( 128, 154 )
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nodes/TimeScale/node = SubResource( 35 )
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nodes/TimeScale/position = Vector2( 420, 160 )
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nodes/output/position = Vector2( 640, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=37]
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animation = "07_03-walk"
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[sub_resource type="AnimationNodeTimeScale" id=38]
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[sub_resource type="AnimationNodeBlendTree" id=39]
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nodes/Animation/node = SubResource( 37 )
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nodes/Animation/position = Vector2( 220, 120 )
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nodes/TimeScale/node = SubResource( 38 )
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nodes/TimeScale/position = Vector2( 580, 120 )
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nodes/output/position = Vector2( 840, 140 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=40]
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animation = "walk1p2"
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[sub_resource type="AnimationNodeAnimation" id=41]
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animation = "walk1p1"
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[sub_resource type="AnimationNodeTimeScale" id=42]
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[sub_resource type="AnimationNodeTimeScale" id=43]
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[sub_resource type="AnimationNodeTransition" id=44]
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input_count = 2
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input_0/name = "state 0"
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input_0/auto_advance = true
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input_1/name = "state 1"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=45]
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graph_offset = Vector2( 0, -259 )
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nodes/Animation/node = SubResource( 41 )
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nodes/Animation/position = Vector2( 200, 80 )
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"nodes/Animation 2/node" = SubResource( 40 )
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"nodes/Animation 2/position" = Vector2( 200, 280 )
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nodes/TimeScale/node = SubResource( 43 )
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nodes/TimeScale/position = Vector2( 660, 60 )
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"nodes/TimeScale 2/node" = SubResource( 42 )
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"nodes/TimeScale 2/position" = Vector2( 580, 260 )
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nodes/Transition/node = SubResource( 44 )
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nodes/Transition/position = Vector2( 920, 120 )
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nodes/output/position = Vector2( 1260, 160 )
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node_connections = [ "output", 0, "Transition", "TimeScale", 0, "Animation", "Transition", 0, "TimeScale", "Transition", 1, "TimeScale 2", "TimeScale 2", 0, "Animation 2" ]
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[sub_resource type="AnimationNodeAnimation" id=46]
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animation = "walk1p2"
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[sub_resource type="AnimationNodeAnimation" id=47]
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animation = "walk1p1"
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[sub_resource type="AnimationNodeTimeScale" id=48]
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[sub_resource type="AnimationNodeTimeScale" id=49]
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[sub_resource type="AnimationNodeTransition" id=50]
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input_count = 2
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xfade_time = 0.2
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input_0/name = "state 0"
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input_0/auto_advance = true
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input_1/name = "state 1"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=51]
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graph_offset = Vector2( 0, -294.25 )
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nodes/Animation/node = SubResource( 47 )
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nodes/Animation/position = Vector2( 208, 136 )
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"nodes/Animation 2/node" = SubResource( 46 )
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"nodes/Animation 2/position" = Vector2( 230, 287 )
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nodes/TimeScale/node = SubResource( 49 )
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nodes/TimeScale/position = Vector2( 660, 80 )
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"nodes/TimeScale 2/node" = SubResource( 48 )
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"nodes/TimeScale 2/position" = Vector2( 680, 260 )
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nodes/Transition/node = SubResource( 50 )
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nodes/Transition/position = Vector2( 1000, 140 )
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nodes/output/position = Vector2( 1260, 140 )
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node_connections = [ "output", 0, "Transition", "TimeScale", 0, "Animation", "Transition", 0, "TimeScale", "Transition", 1, "TimeScale 2", "TimeScale 2", 0, "Animation 2" ]
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[sub_resource type="AnimationNodeBlendSpace2D" id=52]
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blend_point_0/node = SubResource( 27 )
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blend_point_0/pos = Vector2( 0, 0 )
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blend_point_1/node = SubResource( 33 )
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blend_point_1/pos = Vector2( 0.2, 0 )
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blend_point_2/node = SubResource( 36 )
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blend_point_2/pos = Vector2( 0.2, -1 )
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blend_point_3/node = SubResource( 39 )
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blend_point_3/pos = Vector2( 0.2, 1 )
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blend_point_4/node = SubResource( 45 )
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blend_point_4/pos = Vector2( 0.6, 0 )
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blend_point_5/node = SubResource( 51 )
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blend_point_5/pos = Vector2( 0.4, 0 )
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[sub_resource type="AnimationNodeBlendTree" id=53]
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graph_offset = Vector2( 0, -95 )
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nodes/loc/node = SubResource( 52 )
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nodes/loc/position = Vector2( 580, 80 )
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nodes/output/position = Vector2( 960, 160 )
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node_connections = [ "output", 0, "loc" ]
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[sub_resource type="AnimationNodeBlendTree" id=54]
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[sub_resource type="AnimationNodeAnimation" id=55]
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animation = "female-pray-startled-walk1-loop"
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[sub_resource type="AnimationNodeAnimation" id=56]
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animation = "female-pray-startled-walk1-loop"
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[sub_resource type="AnimationNodeTimeScale" id=57]
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[sub_resource type="AnimationNodeTimeScale" id=58]
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[sub_resource type="AnimationNodeTransition" id=59]
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input_count = 2
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input_0/name = "state 0"
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input_0/auto_advance = true
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input_1/name = "state 1"
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input_1/auto_advance = true
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[sub_resource type="AnimationNodeBlendTree" id=60]
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nodes/Animation/node = SubResource( 56 )
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nodes/Animation/position = Vector2( 200, 280 )
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"nodes/Animation 2/node" = SubResource( 55 )
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"nodes/Animation 2/position" = Vector2( 200, 420 )
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nodes/TimeScale/node = SubResource( 58 )
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nodes/TimeScale/position = Vector2( 640, 200 )
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"nodes/TimeScale 2/node" = SubResource( 57 )
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"nodes/TimeScale 2/position" = Vector2( 640, 360 )
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nodes/Transition/node = SubResource( 59 )
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nodes/Transition/position = Vector2( 860, 220 )
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nodes/output/position = Vector2( 1080, 200 )
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node_connections = [ "output", 0, "Transition", "TimeScale", 0, "Animation", "Transition", 1, "TimeScale 2", "TimeScale 2", 0, "Animation 2" ]
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[sub_resource type="AnimationNodeAnimation" id=61]
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animation = "female-pray-startled1"
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[sub_resource type="AnimationNodeTimeScale" id=62]
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[sub_resource type="AnimationNodeBlendTree" id=63]
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nodes/Animation/node = SubResource( 61 )
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nodes/Animation/position = Vector2( 181, 220 )
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nodes/TimeScale/node = SubResource( 62 )
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nodes/TimeScale/position = Vector2( 590, 212 )
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nodes/output/position = Vector2( 880, 160 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=64]
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animation = "female-pray-complete"
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[sub_resource type="AnimationNodeTimeScale" id=65]
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[sub_resource type="AnimationNodeBlendTree" id=66]
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nodes/Animation/node = SubResource( 64 )
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nodes/Animation/position = Vector2( 585, 170 )
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nodes/TimeScale/node = SubResource( 65 )
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nodes/TimeScale/position = Vector2( 865, 191 )
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nodes/output/position = Vector2( 1280, 180 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=67]
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animation = "idle-lying-tied-attack1"
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[sub_resource type="AnimationNodeAnimation" id=68]
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animation = "idle-lying-tied-attack2"
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[sub_resource type="AnimationNodeAnimation" id=69]
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animation = "idle-lying-tied-loop"
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[sub_resource type="AnimationNodeTimeScale" id=70]
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[sub_resource type="AnimationNodeTimeScale" id=71]
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[sub_resource type="AnimationNodeOneShot" id=72]
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[sub_resource type="AnimationNodeOneShot" id=73]
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[sub_resource type="AnimationNodeTimeScale" id=74]
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[sub_resource type="AnimationNodeBlendTree" id=75]
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graph_offset = Vector2( -12, 62 )
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nodes/Animation/node = SubResource( 69 )
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nodes/Animation/position = Vector2( 222, 131 )
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"nodes/Animation 2/node" = SubResource( 67 )
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"nodes/Animation 2/position" = Vector2( 220, 280 )
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"nodes/Animation 3/node" = SubResource( 68 )
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"nodes/Animation 3/position" = Vector2( 238, 428 )
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nodes/TimeScale/node = SubResource( 71 )
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nodes/TimeScale/position = Vector2( 500, 240 )
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"nodes/TimeScale 2/node" = SubResource( 70 )
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"nodes/TimeScale 2/position" = Vector2( 500, 380 )
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nodes/attack1/node = SubResource( 72 )
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nodes/attack1/position = Vector2( 800, 120 )
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nodes/attack2/node = SubResource( 73 )
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nodes/attack2/position = Vector2( 1140, 300 )
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nodes/output/position = Vector2( 1580, 180 )
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nodes/speed/node = SubResource( 74 )
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nodes/speed/position = Vector2( 540, 60 )
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node_connections = [ "speed", 0, "Animation", "output", 0, "attack2", "attack2", 0, "attack1", "attack2", 1, "TimeScale 2", "attack1", 0, "speed", "attack1", 1, "TimeScale", "TimeScale", 0, "Animation 2", "TimeScale 2", 0, "Animation 3" ]
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[sub_resource type="AnimationNodeAnimation" id=76]
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animation = "dagger-sacrifice-counter-p"
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[sub_resource type="AnimationNodeTimeScale" id=77]
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[sub_resource type="AnimationNodeBlendTree" id=78]
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graph_offset = Vector2( 0, -259 )
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nodes/Animation/node = SubResource( 76 )
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|
nodes/Animation/position = Vector2( 440, 160 )
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nodes/TimeScale/node = SubResource( 77 )
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nodes/TimeScale/position = Vector2( 760, 140 )
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nodes/output/position = Vector2( 1000, 180 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=79]
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animation = "sleeping1-loop"
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[sub_resource type="AnimationNodeTimeScale" id=80]
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[sub_resource type="AnimationNodeBlendTree" id=81]
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nodes/Animation/node = SubResource( 79 )
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nodes/Animation/position = Vector2( 321, 172 )
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nodes/TimeScale/node = SubResource( 80 )
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nodes/TimeScale/position = Vector2( 600, 160 )
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nodes/output/position = Vector2( 800, 140 )
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node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
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[sub_resource type="AnimationNodeAnimation" id=82]
|
|
animation = "female-pray-startled-walk1-stand"
|
|
|
|
[sub_resource type="AnimationNodeTimeScale" id=83]
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=84]
|
|
graph_offset = Vector2( 0, -259 )
|
|
nodes/Animation/node = SubResource( 82 )
|
|
nodes/Animation/position = Vector2( 120, 160 )
|
|
nodes/TimeScale/node = SubResource( 83 )
|
|
nodes/TimeScale/position = Vector2( 640, 100 )
|
|
nodes/output/position = Vector2( 1040, 80 )
|
|
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
|
|
|
|
[sub_resource type="AnimationNodeAnimation" id=121]
|
|
animation = "start-walking"
|
|
|
|
[sub_resource type="AnimationNodeTimeScale" id=122]
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=115]
|
|
nodes/Animation/node = SubResource( 121 )
|
|
nodes/Animation/position = Vector2( 189, 171 )
|
|
nodes/TimeScale/node = SubResource( 122 )
|
|
nodes/TimeScale/position = Vector2( 420, 160 )
|
|
nodes/output/position = Vector2( 640, 160 )
|
|
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
|
|
|
|
[sub_resource type="AnimationNodeAnimation" id=123]
|
|
animation = "stop-walking"
|
|
|
|
[sub_resource type="AnimationNodeTimeScale" id=124]
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=116]
|
|
nodes/Animation/node = SubResource( 123 )
|
|
nodes/Animation/position = Vector2( 275, 334 )
|
|
nodes/TimeScale/node = SubResource( 124 )
|
|
nodes/TimeScale/position = Vector2( 587, 359 )
|
|
nodes/output/position = Vector2( 860, 340 )
|
|
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
|
|
|
|
[sub_resource type="AnimationNodeAnimation" id=131]
|
|
animation = "turn-left"
|
|
|
|
[sub_resource type="AnimationNodeTimeScale" id=132]
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=125]
|
|
nodes/Animation/node = SubResource( 131 )
|
|
nodes/Animation/position = Vector2( 200, 240 )
|
|
nodes/TimeScale/node = SubResource( 132 )
|
|
nodes/TimeScale/position = Vector2( 445, 231 )
|
|
nodes/output/position = Vector2( 680, 240 )
|
|
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
|
|
|
|
[sub_resource type="AnimationNodeAnimation" id=133]
|
|
animation = "turn-right"
|
|
|
|
[sub_resource type="AnimationNodeTimeScale" id=134]
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=126]
|
|
nodes/Animation/node = SubResource( 133 )
|
|
nodes/Animation/position = Vector2( 213, 136 )
|
|
nodes/TimeScale/node = SubResource( 134 )
|
|
nodes/TimeScale/position = Vector2( 480, 140 )
|
|
nodes/output/position = Vector2( 780, 160 )
|
|
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
|
|
|
|
[sub_resource type="AnimationNodeAnimation" id=113]
|
|
animation = "default"
|
|
|
|
[sub_resource type="AnimationNodeTimeScale" id=114]
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=85]
|
|
nodes/Animation/node = SubResource( 113 )
|
|
nodes/Animation/position = Vector2( 139, 122 )
|
|
nodes/TimeScale/node = SubResource( 114 )
|
|
nodes/TimeScale/position = Vector2( 461, 131 )
|
|
nodes/output/position = Vector2( 860, 140 )
|
|
node_connections = [ "output", 0, "TimeScale", "TimeScale", 0, "Animation" ]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=86]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=87]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=88]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=89]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=90]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=91]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=92]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=93]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=94]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=95]
|
|
switch_mode = 2
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=96]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=97]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=98]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
xfade_time = 0.1
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=99]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=100]
|
|
switch_mode = 2
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=101]
|
|
switch_mode = 2
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=102]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=103]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=104]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=105]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=106]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=107]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=108]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=109]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=117]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=118]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=119]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=120]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=127]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=128]
|
|
switch_mode = 2
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=129]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=130]
|
|
switch_mode = 2
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=136]
|
|
|
|
[sub_resource type="AnimationNodeStateMachineTransition" id=137]
|
|
switch_mode = 2
|
|
auto_advance = true
|
|
|
|
[sub_resource type="AnimationNodeStateMachine" id=110]
|
|
states/attack-melee1/node = SubResource( 135 )
|
|
states/attack-melee1/position = Vector2( 1277, 411.193 )
|
|
states/climb1/node = SubResource( 11 )
|
|
states/climb1/position = Vector2( 804, 503.193 )
|
|
states/climb1a/node = SubResource( 14 )
|
|
states/climb1a/position = Vector2( 947, 503.193 )
|
|
states/drive/node = SubResource( 15 )
|
|
states/drive/position = Vector2( 868, 316.193 )
|
|
states/grabbed/node = SubResource( 18 )
|
|
states/grabbed/position = Vector2( 1277, 182.193 )
|
|
states/kneel/node = SubResource( 21 )
|
|
states/kneel/position = Vector2( 522, 84 )
|
|
states/locomotion/node = SubResource( 53 )
|
|
states/locomotion/position = Vector2( 822, 111 )
|
|
states/passenger/node = SubResource( 54 )
|
|
states/passenger/position = Vector2( 574, 327 )
|
|
states/pray/node = SubResource( 66 )
|
|
states/pray/position = Vector2( 381, 222 )
|
|
states/pray-startled/node = SubResource( 63 )
|
|
states/pray-startled/position = Vector2( 294, 316.193 )
|
|
states/pray-startled-walk/node = SubResource( 60 )
|
|
states/pray-startled-walk/position = Vector2( 294, 514.193 )
|
|
states/sacrifice/node = SubResource( 75 )
|
|
states/sacrifice/position = Vector2( 1023, 135 )
|
|
states/sacrificed/node = SubResource( 78 )
|
|
states/sacrificed/position = Vector2( 1125, 283 )
|
|
states/sleeping/node = SubResource( 81 )
|
|
states/sleeping/position = Vector2( 1078, 411.193 )
|
|
states/stand-startled/node = SubResource( 84 )
|
|
states/stand-startled/position = Vector2( 717, 411.193 )
|
|
states/start_walking/node = SubResource( 115 )
|
|
states/start_walking/position = Vector2( 522, 597.193 )
|
|
states/stop_walking/node = SubResource( 116 )
|
|
states/stop_walking/position = Vector2( 663, 697.193 )
|
|
states/tun_left/node = SubResource( 125 )
|
|
states/tun_left/position = Vector2( 868, 633.193 )
|
|
states/turn_right/node = SubResource( 126 )
|
|
states/turn_right/position = Vector2( 1059, 620.193 )
|
|
states/use_tap/node = SubResource( 85 )
|
|
states/use_tap/position = Vector2( 283, 143.193 )
|
|
transitions = [ "locomotion", "passenger", SubResource( 86 ), "passenger", "locomotion", SubResource( 87 ), "passenger", "drive", SubResource( 88 ), "drive", "passenger", SubResource( 89 ), "drive", "locomotion", SubResource( 90 ), "locomotion", "drive", SubResource( 91 ), "sacrifice", "sacrificed", SubResource( 92 ), "sacrificed", "sacrifice", SubResource( 93 ), "locomotion", "kneel", SubResource( 94 ), "kneel", "pray", SubResource( 95 ), "pray", "locomotion", SubResource( 96 ), "pray", "pray-startled", SubResource( 97 ), "pray-startled", "pray-startled-walk", SubResource( 98 ), "sleeping", "locomotion", SubResource( 99 ), "pray-startled-walk", "stand-startled", SubResource( 100 ), "stand-startled", "locomotion", SubResource( 101 ), "locomotion", "grabbed", SubResource( 102 ), "grabbed", "locomotion", SubResource( 103 ), "locomotion", "climb1", SubResource( 104 ), "climb1", "locomotion", SubResource( 105 ), "locomotion", "climb1a", SubResource( 106 ), "climb1a", "locomotion", SubResource( 107 ), "use_tap", "locomotion", SubResource( 108 ), "locomotion", "use_tap", SubResource( 109 ), "locomotion", "start_walking", SubResource( 117 ), "start_walking", "locomotion", SubResource( 118 ), "locomotion", "stop_walking", SubResource( 119 ), "stop_walking", "locomotion", SubResource( 120 ), "locomotion", "tun_left", SubResource( 127 ), "tun_left", "locomotion", SubResource( 128 ), "locomotion", "turn_right", SubResource( 129 ), "turn_right", "locomotion", SubResource( 130 ), "locomotion", "attack-melee1", SubResource( 136 ), "attack-melee1", "locomotion", SubResource( 137 ) ]
|
|
start_node = "locomotion"
|
|
graph_offset = Vector2( 176.598, 15.1925 )
|
|
|
|
[sub_resource type="AnimationNodeBlendTree" id=111]
|
|
graph_offset = Vector2( 445.846, -157.796 )
|
|
nodes/Animation/node = SubResource( 5 )
|
|
nodes/Animation/position = Vector2( 540, 280 )
|
|
"nodes/Animation 2/node" = SubResource( 4 )
|
|
"nodes/Animation 2/position" = Vector2( 920, 280 )
|
|
nodes/all_scale/node = SubResource( 6 )
|
|
nodes/all_scale/position = Vector2( 840, -20 )
|
|
nodes/blade_left/node = SubResource( 7 )
|
|
nodes/blade_left/position = Vector2( 1040, 0 )
|
|
nodes/blade_right/node = SubResource( 8 )
|
|
nodes/blade_right/position = Vector2( 1400, 100 )
|
|
nodes/output/position = Vector2( 1820, -20 )
|
|
nodes/state/node = SubResource( 110 )
|
|
nodes/state/position = Vector2( 480, 120 )
|
|
node_connections = [ "output", 0, "blade_right", "all_scale", 0, "state", "blade_left", 0, "all_scale", "blade_left", 1, "Animation", "blade_right", 0, "blade_left", "blade_right", 1, "Animation 2" ]
|
|
|
|
[sub_resource type="AnimationNodeStateMachinePlayback" id=112]
|
|
|
|
[node name="vroid1-female" instance=ExtResource( 1 )]
|
|
|
|
[node name="body" parent="skeleton/Skeleton" index="0"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00418961, 0.00654769, 0.00506566 )
|
|
|
|
[node name="head" type="BoneAttachment" parent="skeleton/Skeleton" index="2"]
|
|
transform = Transform( 0.988223, 0.148734, 0.0362569, -0.141467, 0.79667, 0.587692, 0.0585027, -0.585856, 0.808242, -0.0111943, 1.32085, -0.0280195 )
|
|
bone_name = "Head"
|
|
|
|
[node name="marker_talk" type="Spatial" parent="skeleton/Skeleton/head" index="0"]
|
|
transform = Transform( 0.938982, -0.1833, 0.290986, 0.0970959, 0.953036, 0.286975, -0.3299, -0.241222, 0.912684, -0.00304712, 0.094561, -0.232747 )
|
|
|
|
[node name="marker_hips_action" type="Spatial" parent="skeleton/Skeleton/head" index="1"]
|
|
transform = Transform( 0.845972, -0.248965, 0.471515, 0.270435, 0.962465, 0.0230151, -0.459582, 0.108024, 0.88155, 0.0862694, -0.150184, 0.25561 )
|
|
|
|
[node name="head_hurt" type="Area" parent="skeleton/Skeleton/head" index="2"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0.02 )
|
|
collision_layer = 8
|
|
collision_mask = 4
|
|
monitorable = false
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="skeleton/Skeleton/head/head_hurt" index="0"]
|
|
shape = SubResource( 1 )
|
|
|
|
[node name="hair" type="Spatial" parent="skeleton/Skeleton/head" index="3"]
|
|
transform = Transform( 1, 0, 0, 0, 0.984808, -0.173648, 0, 0.173648, 0.984808, 0, 0, 0 )
|
|
|
|
[node name="female-hair1" parent="skeleton/Skeleton/head/hair" index="0" instance=ExtResource( 2 )]
|
|
transform = Transform( 1, -3.21306e-08, 5.58794e-08, 1.86265e-08, 1, 1.49012e-08, 3.35276e-08, -7.45058e-09, 1, 0, 0, 0 )
|
|
|
|
[node name="face" type="Spatial" parent="skeleton/Skeleton/head" index="4"]
|
|
transform = Transform( 1, -1.24197e-11, 0, 1.06852e-11, 1, -5.82077e-11, 0, 0, 1, -0.005, -0.002, 0.006 )
|
|
|
|
[node name="female-face1" parent="skeleton/Skeleton/head/face" index="0" instance=ExtResource( 3 )]
|
|
|
|
[node name="hips" type="BoneAttachment" parent="skeleton/Skeleton" index="3"]
|
|
transform = Transform( 0.989795, 0.0136796, -0.14192, 0.00710856, -0.998924, -0.046698, -0.142409, 0.0452161, -0.988735, 0.000203863, 0.86329, -0.00645694 )
|
|
bone_name = "Hips"
|
|
|
|
[node name="marker_dagger_sacrifice" type="Spatial" parent="skeleton/Skeleton/hips" index="0"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0.2 )
|
|
|
|
[node name="hips_hurt" type="Area" parent="skeleton/Skeleton/hips" index="1"]
|
|
collision_layer = 8
|
|
collision_mask = 4
|
|
monitorable = false
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="skeleton/Skeleton/hips/hips_hurt" index="0"]
|
|
shape = SubResource( 2 )
|
|
|
|
[node name="wrist_r" type="BoneAttachment" parent="skeleton/Skeleton" index="4"]
|
|
transform = Transform( -0.184609, 0.953624, -0.23774, 0.867928, 0.271679, 0.415801, 0.461107, -0.12958, -0.877832, 0.257193, 0.805181, -0.0805364 )
|
|
bone_name = "wrist_ik_R"
|
|
|
|
[node name="weapon_right" type="Spatial" parent="skeleton/Skeleton/wrist_r" index="0"]
|
|
transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, -0.08, 0, -0.01 )
|
|
|
|
[node name="wrist_l" type="BoneAttachment" parent="skeleton/Skeleton" index="5"]
|
|
transform = Transform( -0.252208, -0.871285, 0.421014, -0.924053, 0.346005, 0.162504, -0.287261, -0.348054, -0.892379, -0.275192, 0.827823, -0.00582178 )
|
|
bone_name = "wrist_ik_L"
|
|
|
|
[node name="weapon_left" type="Spatial" parent="skeleton/Skeleton/wrist_l" index="0"]
|
|
transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0.08, 0, -0.01 )
|
|
|
|
[node name="chest" type="BoneAttachment" parent="skeleton/Skeleton" index="6"]
|
|
transform = Transform( 0.982621, -0.0259787, 0.183851, 0.0189799, 0.999071, 0.0397199, -0.184712, -0.0355462, 0.982102, -0.00488846, 1.02193, -0.0338627 )
|
|
bone_name = "Chest"
|
|
|
|
[node name="chest_hurt" type="Area" parent="skeleton/Skeleton/chest" index="0"]
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0 )
|
|
collision_layer = 8
|
|
collision_mask = 4
|
|
monitorable = false
|
|
|
|
[node name="CollisionShape" type="CollisionShape" parent="skeleton/Skeleton/chest/chest_hurt" index="0"]
|
|
shape = SubResource( 3 )
|
|
|
|
[node name="MeshInstance" type="MeshInstance" parent="skeleton/Skeleton" index="7"]
|
|
|
|
[node name="neck" type="BoneAttachment" parent="skeleton/Skeleton" index="8"]
|
|
transform = Transform( 0.973501, -0.192912, 0.12289, 0.178008, 0.976401, 0.122607, -0.143648, -0.0974797, 0.984768, 0.0031075, 1.24847, -0.0207927 )
|
|
bone_name = "Neck"
|
|
|
|
[node name="marker_neck_grab" type="Position3D" parent="skeleton/Skeleton/neck" index="0"]
|
|
transform = Transform( 0.138457, -0.626832, -0.766778, -0.568055, 0.583953, -0.579924, 0.811199, 0.515912, -0.275226, 0, 0.023, -0.085 )
|
|
visible = false
|
|
|
|
[node name="AnimationTree" type="AnimationTree" parent="." index="2"]
|
|
tree_root = SubResource( 111 )
|
|
anim_player = NodePath("../AnimationPlayer")
|
|
active = true
|
|
root_motion_track = NodePath("skeleton/Skeleton:root")
|
|
parameters/all_scale/scale = 1.0
|
|
parameters/blade_left/blend_amount = 0.0
|
|
parameters/blade_right/blend_amount = 0.0
|
|
parameters/state/playback = SubResource( 112 )
|
|
parameters/state/attack-melee1/attack1_speed/scale = 1.0
|
|
parameters/state/climb1/TimeScale/scale = 2.0
|
|
parameters/state/climb1a/TimeScale/scale = 2.0
|
|
parameters/state/grabbed/TimeScale/scale = 1.0
|
|
parameters/state/kneel/TimeScale/scale = 1.0
|
|
parameters/state/locomotion/loc/blend_position = Vector2( -0.00127554, 0.00220752 )
|
|
parameters/state/locomotion/loc/0/TimeScale/scale = 2.0
|
|
"parameters/state/locomotion/loc/0/TimeScale 2/scale" = 1.5
|
|
parameters/state/locomotion/loc/0/t1/current = 0
|
|
parameters/state/locomotion/loc/1/TimeScale/scale = 1.0
|
|
"parameters/state/locomotion/loc/1/TimeScale 2/scale" = 1.0
|
|
parameters/state/locomotion/loc/1/Transition/current = 0
|
|
parameters/state/locomotion/loc/2/TimeScale/scale = 1.0
|
|
parameters/state/locomotion/loc/3/TimeScale/scale = 1.0
|
|
parameters/state/locomotion/loc/4/TimeScale/scale = 3.5
|
|
"parameters/state/locomotion/loc/4/TimeScale 2/scale" = 3.5
|
|
parameters/state/locomotion/loc/4/Transition/current = 0
|
|
parameters/state/locomotion/loc/5/TimeScale/scale = 1.5
|
|
"parameters/state/locomotion/loc/5/TimeScale 2/scale" = 1.5
|
|
parameters/state/locomotion/loc/5/Transition/current = 0
|
|
parameters/state/pray/TimeScale/scale = 1.0
|
|
parameters/state/pray-startled/TimeScale/scale = 1.8
|
|
parameters/state/pray-startled-walk/TimeScale/scale = 1.3
|
|
"parameters/state/pray-startled-walk/TimeScale 2/scale" = 1.6
|
|
parameters/state/pray-startled-walk/Transition/current = 1
|
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parameters/state/sacrifice/TimeScale/scale = 1.0
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"parameters/state/sacrifice/TimeScale 2/scale" = 1.0
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parameters/state/sacrifice/attack1/active = false
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parameters/state/sacrifice/attack2/active = false
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parameters/state/sacrifice/speed/scale = 1.0
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parameters/state/sacrificed/TimeScale/scale = 1.0
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parameters/state/sleeping/TimeScale/scale = 1.0
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parameters/state/stand-startled/TimeScale/scale = 0.7
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parameters/state/start_walking/TimeScale/scale = 1.0
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parameters/state/stop_walking/TimeScale/scale = 1.0
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parameters/state/tun_left/TimeScale/scale = 1.0
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parameters/state/turn_right/TimeScale/scale = 1.0
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parameters/state/use_tap/TimeScale/scale = 1.0
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