Update; refactor of initial code

This commit is contained in:
Segey Lapin
2021-10-22 15:43:37 +03:00
parent da73a164a0
commit 2945dd1904
8 changed files with 397 additions and 151 deletions

View File

@@ -1,7 +1,10 @@
#include <cassert>
#include <cmath>
#include <core/os/file_access.h>
#include <core/io/json.h>
#include <core/math/geometry.h>
#include <core/resource.h>
#include <core/variant_parser.h>
#include <scene/2d/canvas_item.h>
#include <modules/voronoi/voronoi.h>
#include <modules/opensimplex/open_simplex_noise.h>
@@ -11,11 +14,6 @@ RoadGrid::RoadGrid()
{
grid_width = 16;
grid_height = 16;
class_sizes[SITE_EMPTY] = 10000;
class_sizes[SITE_TOWN] = 100000;
class_sizes[SITE_FARM] = 500000;
class_sizes[SITE_FOREST] = 1000000;
class_sizes[SITE_UNASSIGNED] = 2000000;
}
RoadGrid::~RoadGrid()
@@ -23,7 +21,7 @@ RoadGrid::~RoadGrid()
}
/* TODO: constants, configuration */
Dictionary RoadGrid::build_diagram(int npatches, int center_count, int center_step, int spread, int dim)
Dictionary RoadDiagram::build_diagram(Ref<RandomNumberGenerator> rnd, int npatches, int center_count, int center_step, int spread, int dim)
{
printf("build_diagram %d %d %d %d %d\n", npatches, center_count, center_step, spread, dim);
Vector<Vector2i> centers;
@@ -72,6 +70,22 @@ Dictionary RoadGrid::build_diagram(int npatches, int center_count, int center_st
Dictionary diagram = Voronoi::get_singleton()->generate_diagram(cpoints, 11);
return diagram;
}
const List<struct cluster> &RoadDiagram::get_clusters() const
{
return clusters;
}
const Vector<struct map_site> &RoadDiagram::get_map_sites() const
{
return map_sites;
}
const Vector<Vector2> &RoadDiagram::get_diagram_vertices() const
{
return diagram_vertices;
}
const Vector<struct half_edge *> &RoadDiagram::get_map_hedges() const
{
return map_hedges;
}
bool RoadGrid::segment_intersects_rect(const Vector2 &a, const Vector2 &b, const Rect2 &rect)
{
real_t min = 0, max = 1;
@@ -165,7 +179,7 @@ void RoadGrid::draw_debug(Node *drawable, int size_x, int size_y) const
}
}
void RoadGrid::index_site(struct map_site *site)
void RoadDiagram::index_site(struct map_site *site)
{
int i;
site->vertices_ind.resize(site->vertices.size());
@@ -203,14 +217,21 @@ void RoadGrid::index_site(struct map_site *site)
he.b = idx2;
he.site = site->index;
/* use length to decide */
he.depth = 6.0f;
he.length = diagram_vertices[idx1].distance_to(diagram_vertices[idx2]);
if (he.length < 50.0f)
he.depth = 3.0f;
else if (he.length < 100.0f)
he.depth = 6.0f;
else if (he.length < 200.0f)
he.depth = 12.0f;
else
he.depth = 24.0f;
site->hedges.write[count++] = he;
}
site->hedges.resize(count);
}
void RoadGrid::process_diagram(const Dictionary &diagram)
void RoadDiagram::process_diagram(const Dictionary &diagram)
{
const Array &sites = diagram["sites"];
int i, j;
@@ -237,7 +258,7 @@ void RoadGrid::process_diagram(const Dictionary &diagram)
site.pos = site_data["pos"];
site.polygon = site_data["polygon"];
site.vertices = site_data["vertices"];
site.site_type = SITE_UNASSIGNED;
site.site_type = map_site::SITE_UNASSIGNED;
site.cluster = -1;
index_site(&site);
hedge_count += site.hedges.size();
@@ -253,7 +274,6 @@ void RoadGrid::process_diagram(const Dictionary &diagram)
/* bad bad constness */
struct half_edge *hedge = &map_sites.write[i].hedges.write[j];
map_hedges.write[hedge_idx] = hedge;
add_hedge_to_grid(hedge);
hedge_idx++;
}
}
@@ -261,49 +281,48 @@ void RoadGrid::process_diagram(const Dictionary &diagram)
classify_sites();
printf("processing done, sites count: %d\n", map_sites.size());
}
RoadDiagram::RoadDiagram()
{
class_sizes[map_site::SITE_EMPTY] = 10000;
class_sizes[map_site::SITE_TOWN] = 100000;
class_sizes[map_site::SITE_FARM] = 500000;
class_sizes[map_site::SITE_FOREST] = 1000000;
class_sizes[map_site::SITE_UNASSIGNED] = 2000000;
}
void RoadDiagram::build(Ref<RandomNumberGenerator> rnd,
int npatches, int center_count, int center_step,
int spread, int dim)
{
Dictionary diagram = build_diagram(rnd, npatches, center_count, center_step,
spread, dim);
process_diagram(diagram);
}
void RoadGrid::build(Ref<Curve> curve, Ref<FastNoiseLite> noise)
{
int i, j;
RoadDiagram rd;
rnd.instance();
rnd->randomize();
printf("build_diagram\n");
// Dictionary diagram = build_diagram(8, 2 + (rnd->randi() % 2), 100, 100, 50);
Dictionary diagram = build_diagram(8, 2, 100, 100, 500);
rd.build(rnd, 8, 2, 100, 100, 500);
printf("build_diagram done\n");
printf("process_diagram\n");
process_diagram(diagram);
printf("process_diagram done\n");
const List<struct cluster> &cl = rd.get_clusters();
const List<struct cluster>::Element *e = cl.front();
for (e = cl.front(); e; e = e->next())
clusters.push_back(e->get());
map_sites.append_array(rd.get_map_sites());
diagram_vertices.append_array(rd.get_diagram_vertices());
map_hedges.append_array(rd.get_map_hedges());
for (i = 0; i < map_hedges.size(); i++) {
struct half_edge *hedge = map_hedges.write[i];
add_hedge_to_grid(hedge);
}
printf("%d %d\n", curve.is_valid(), noise.is_valid());
assert(curve.is_valid() && noise.is_valid());
int i, j;
if (curve.is_valid() && noise.is_valid()) {
printf("building 3rd dimention\n");
diagram_vertex_heights.resize(diagram_vertices.size());
for (i = 0; i < diagram_vertices.size(); i++) {
const Vector2 &v = diagram_vertices[i];
float n = noise->get_noise_2d(v.x, v.y);
float t = (n + 1.0f) * 0.5f;
float d = MAX(1.0f, curve->interpolate_baked(t));
d = CLAMP(d, 1.0f, 30.0f);
diagram_vertex_heights.write[i] = d;
}
for (j = 0; j < 3; j++) {
for (i = 0; i < map_hedges.size(); i++) {
int x1 = map_hedges[i]->a;
int x2 = map_hedges[i]->b;
float xd = map_hedges[i]->length;
float dh = fabsf(diagram_vertex_heights[x2] - diagram_vertex_heights[x1]);
if (fabsf(dh / xd) > 0.01f)
diagram_vertex_heights.write[x2] = diagram_vertex_heights[x1] + dh / fabsf(dh) * 0.01f * xd;
}
#if 0
for (i = 0; i < diagram_vertices.size(); i++)
diagram_vertex_heights.write[i] = Math::stepify(diagram_vertex_heights.write[i], 4.0f);
for (i = 0; i < diagram_vertices.size(); i++)
diagram_vertex_heights.write[i] = 2.0;
#endif
}
generate_3d_vertices();
generate_3d_vertices(curve, noise);
for (i = 0; i < map_sites.size(); i++) {
float max_height = -10000.0f;
float min_height = 10000.0f;
@@ -319,6 +338,7 @@ void RoadGrid::build(Ref<Curve> curve, Ref<FastNoiseLite> noise)
generate_building_positions();
printf("building 3rd dimention done\n");
}
keep_seed = rnd->get_state();
}
Vector2 RoadGrid::get_influence(int x, int y, float radius) const
@@ -345,13 +365,13 @@ Vector2 RoadGrid::get_influence(int x, int y, float radius) const
Vector2 seg[] = {a, b};
Vector2 pt = Geometry::get_closest_point_to_segment_2d(p, seg);
float d = pt.distance_squared_to(p);
if (d < radius * radius) {
if (d < radius * radius + he->depth * he->depth) {
Vector2 ret;
ret.x = 1.0f;
assert(diagram_vertex_heights.size() > he->a);
assert(diagram_vertex_heights.size() > he->b);
float h1 = diagram_vertex_heights[he->a];
float h2 = diagram_vertex_heights[he->b];
assert(vertices.size() > he->a);
assert(vertices.size() > he->b);
float h1 = vertices[he->a].y;
float h2 = vertices[he->b].y;
float l = he->length;
assert(l > 0.0f);
float m1 = pt.distance_to(a) / l;
@@ -409,6 +429,8 @@ void RoadGrid::setup_vshapes()
v.area.expand_to(vertices[b1] + Vector3(0, 1, 0));
v.area.expand_to(vertices[b2] + Vector3(0, -1, 0));
v.instance = -1;
v.depth1 = map_hedges[v.e1]->depth;
v.depth2 = map_hedges[v.e2]->depth;
Vector3 p1 = vertices[map_hedges[v.e1]->a];
Vector3 p2 = vertices[map_hedges[v.e1]->b];
Vector3 p3 = vertices[map_hedges[v.e2]->b];
@@ -492,9 +514,29 @@ void RoadGrid::sort_angle(Vector<int> &sort_data)
sorter.sort(sort_data.ptrw(), sort_data.size());
}
void RoadGrid::generate_3d_vertices()
void RoadGrid::generate_3d_vertices(Ref<Curve> curve, Ref<FastNoiseLite> noise)
{
int i;
int i, j;
Vector<float> diagram_vertex_heights;
diagram_vertex_heights.resize(diagram_vertices.size());
for (i = 0; i < diagram_vertices.size(); i++) {
const Vector2 &v = diagram_vertices[i];
float n = noise->get_noise_2d(v.x, v.y);
float t = (n + 1.0f) * 0.5f;
float d = MAX(1.0f, curve->interpolate_baked(t));
d = CLAMP(d, 1.0f, 30.0f);
diagram_vertex_heights.write[i] = d;
}
for (j = 0; j < 3; j++) {
for (i = 0; i < map_hedges.size(); i++) {
int x1 = map_hedges[i]->a;
int x2 = map_hedges[i]->b;
float xd = map_hedges[i]->length;
float dh = fabsf(diagram_vertex_heights[x2] - diagram_vertex_heights[x1]);
if (fabsf(dh / xd) > 0.01f)
diagram_vertex_heights.write[x2] = diagram_vertex_heights[x1] + dh / fabsf(dh) * 0.01f * xd;
}
}
vertices.resize(get_diagram_vertex_count());
for (i = 0; i < vertices.size(); i++) {
vertices.write()[i].x = diagram_vertices[i].x;
@@ -525,3 +567,117 @@ int RoadGrid::get_site_from_point(int x, int z)
return -1;
}
static String var2str(const Variant &data)
{
String s;
VariantWriter::write_to_string(data, s);
return s;
}
template <class T>
static Array avar2str(const Vector<T> &data)
{
Array pdata;
int i;
pdata.resize(data.size());
for (i = 0; i < data.size(); i++)
pdata[i] = var2str(data[i]);
return pdata;
}
static Dictionary half_edge2dict(const struct half_edge *he)
{
Dictionary ret;
ret["a"] = he->a;
ret["b"] = he->b;
ret["site"] = he->site;
ret["depth"] = he->depth;
ret["length"] = he->length;
return ret;
}
static Array rect2i_array(const Rect2i &rect)
{
Array tmp;
tmp.resize(4);
tmp[0] = rect.position[0];
tmp[1] = rect.position[1];
tmp[2] = rect.size[0];
tmp[3] = rect.size[1];
return tmp;
}
static Dictionary map_site2dict(const struct map_site *ms)
{
int i;
Dictionary ret;
Array hedges;
ret["index"] = ms->index;
ret["pos"] = var2str(ms->pos);
ret["vertices"] = avar2str(ms->vertices);
ret["polygon"] = avar2str(ms->polygon);
ret["vertices_ind"] = avar2str(ms->vertices_ind);
ret["polygon_ind"] = avar2str(ms->polygon_ind);
ret["site_type"] = ms->site_type;
ret["cluster"] = ms->cluster;
hedges.resize(ms->hedges.size());
for (i = 0; i < ms->hedges.size(); i++)
hedges[i] = half_edge2dict(&ms->hedges[i]);
ret["hedges"] = hedges;
ret["rect"] = rect2i_array(ms->rect);
ret["avg_height"] = ms->avg_height;
return ret;
}
static Dictionary vshape2dict(const struct RoadGrid::vshape *v)
{
Dictionary ret;
ret["area"] = var2str(v->area);
ret["instance"] = v->instance;
ret["e1"] = v->e1;
ret["e2"] = v->e2;
ret["site"] = v->site;
ret["p1"] = var2str(v->p1);
ret["p2"] = var2str(v->p2);
ret["p3"] = var2str(v->p3);
ret["depth1"] = v->depth1;
ret["depth2"] = v->depth2;
return ret;
}
void RoadGrid::save_json(const String &path)
{
int i;
String vars;
FileAccess *f;
Dictionary to_json;
/* Clusters */
Array save_clusters;
/* save clusters */
save_clusters.resize(clusters.size());
for (i = 0; i < clusters.size(); i++) {
Dictionary cluster;
cluster["pos_x"] = clusters[i].c.x;
cluster["pos_y"] = clusters[i].c.y;
cluster["radius"] = clusters[i].r;
save_clusters[i] = cluster;
}
to_json["clusters"] = save_clusters;
to_json["bounds"] = var2str(bounds);
to_json["diagram_vertices"] = avar2str(diagram_vertices);
Array msites, mvshapes;
msites.resize(map_sites.size());
for (i = 0; i < map_sites.size(); i++)
msites[i] = map_site2dict(&map_sites[i]);
to_json["map_sites"] = msites;
to_json["vertices"] = var2str(vertices);
mvshapes.resize(vshapes.size());
for (i = 0; i < vshapes.size(); i++) {
const struct vshape *v = &(vshapes.read()[i]);
mvshapes[i] = vshape2dict(v);
}
to_json["vshapes"] = mvshapes;
String json = JSON::print(to_json, "\t");
f = FileAccess::open(path, FileAccess::WRITE);
if (f) {
f->store_string(json);
f->close();
}
}