Optimized, updated
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@@ -22,7 +22,6 @@ protected:
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void _get_property_list(List<PropertyInfo> *p_list) const;
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static void _bind_methods();
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void update_all();
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PoolVector<Vector3> vertices;
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struct thread_data {
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Thread thread;
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Ref<Material> mat;
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@@ -49,19 +48,9 @@ protected:
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{}
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};
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#endif
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struct vshape {
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AABB area;
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int instance;
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int e1, e2;
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int site;
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Vector3 p1, p2, p3;
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};
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#if 0
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PoolVector<struct edge_data> edges;
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#endif
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PoolVector<struct vshape> vshapes;
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void setup_vshapes();
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void sort_angle(Vector<int> &sort_data);
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#if 0
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void extrude_direct(Array &out, const Array &arrays, const struct edge_data *data) const;
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void extrude_vshape(Array &out, const Array &arrays, const struct vshape *data) const;
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