/*************************************************************************/ /* detour-navmesh.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef DETOUR_NAVMESH_H #define DETOUR_NAVMESH_H #include "core/resource.h" #include "scene/resources/mesh.h" #define SETGET(x, t) \ t x; \ void set_##x(t v) { x = v; } \ t get_##x() { return x; } class dtNavMesh; class dtTileCache; struct dtTileCacheAlloc; struct dtNavMeshParams; struct dtTileCacheCompressor; struct dtTileCacheMeshProcess; struct dtTileCacheParams; class DetourNavigationMesh : public Resource { GDCLASS(DetourNavigationMesh, Resource); dtNavMesh *navmesh; #ifdef TILE_CACHE dtTileCache *tile_cache; dtTileCacheAlloc *tile_cache_alloc; dtTileCacheCompressor *tile_cache_compressor; dtTileCacheMeshProcess *mesh_process; #endif String group; bool initialized; static void _bind_methods(); Ref debug_mesh; Vector tile_queue; Vector offmesh_vertices; Vector offmesh_radii; Vector offmesh_flags; Vector offmesh_areas; Vector offmesh_dir; #ifdef TILE_CACHE friend struct NavMeshProcess; #endif protected: void release_navmesh(); int num_tiles_x; int num_tiles_z; void get_tile_bounding_box(int x, int z, Vector3 &bmin, Vector3 &bmax); public: #ifdef TILE_CACHE int max_obstacles; int max_layers; #endif enum partition_t { PARTITION_WATERSHED, PARTITION_MONOTONE, }; void set_num_tiles(int gridW, int gridH) { num_tiles_x = (gridW + tile_size - 1) / tile_size; num_tiles_z = (gridH + tile_size - 1) / tile_size; } int get_num_tiles_x() { return num_tiles_x; } int get_num_tiles_z() { return num_tiles_z; } SETGET(partition_type, int) SETGET(tile_size, int) SETGET(cell_size, real_t) SETGET(cell_height, real_t) // real_t cell_height; SETGET(agent_height, real_t) // real_t agent_height; SETGET(agent_radius, real_t) // real_t agent_radius; SETGET(agent_max_climb, real_t) // real_t agent_max_climb; SETGET(agent_max_slope, real_t) // real_t agent_max_slope; SETGET(region_min_size, real_t) // real_t region_min_size; SETGET(region_merge_size, real_t) // real_t region_merge_size; SETGET(edge_max_length, real_t) // real_t edge_max_length; SETGET(edge_max_error, real_t) // real_t edge_max_error; SETGET(detail_sample_distance, real_t) // real_t detail_sample_distance; SETGET(detail_sample_max_error, real_t) // real_t detail_sample_max_error; AABB bounding_box; SETGET(padding, Vector3) // Vector3 padding; void set_group(const String &group); bool alloc(); bool init(dtNavMeshParams *params); void set_data(const Dictionary &p_value); #ifdef TILE_CACHE bool alloc_tile_cache(); bool init_tile_cache(dtTileCacheParams *param); #endif Dictionary get_data(); Ref get_debug_mesh(); void clear_debug_mesh() { debug_mesh.unref(); } const String &get_group() const { return group; } dtNavMesh *get_navmesh() { return navmesh; } #ifdef TILE_CACHE dtTileCache *get_tile_cache() { return tile_cache; } dtTileCacheCompressor *get_tile_cache_compressor() { return tile_cache_compressor; } #endif inline void add_offmesh_connection(Vector3 start, Vector3 end, real_t radius, unsigned short flags, unsigned char area, bool bidirectional = false) { offmesh_vertices.push_back(start); offmesh_vertices.push_back(end); offmesh_radii.push_back(radius); offmesh_flags.push_back(flags); offmesh_areas.push_back(area); offmesh_dir.push_back(bidirectional ? 1 /* DT_OFFMESH_CON_BIDIR */ : 0); } void clear_offmesh_connections() { offmesh_vertices.clear(); offmesh_radii.clear(); offmesh_flags.clear(); offmesh_areas.clear(); offmesh_dir.clear(); } void add_meshdata(const Ref &p_mesh, const Transform &p_xform, Vector &p_verticies, Vector &p_indices); unsigned int build_tiles(const Transform &xform, const Vector > &geometries, const Vector &xforms, int x1, int y1, int x2, int y2); inline real_t get_tile_edge_length() const { return ((real_t)tile_size * cell_size); } bool build_tile(const Transform &xform, const Vector > &geometries, const Vector &xforms, int x, int z); void remove_tile(int x, int z); unsigned int add_obstacle(const Vector3 &pos, real_t radius, real_t height); void remove_obstacle(unsigned int id); DetourNavigationMesh(); }; #undef SETGET VARIANT_ENUM_CAST(DetourNavigationMesh::partition_t); #endif