#ifndef ROAD_MAP2 #define ROAD_MAP2 #include #include #include #include "density_map.h" class RoadMap2: public Resource { GDCLASS(RoadMap2, Resource); public: RoadMap2(); ~RoadMap2(); protected: Ref rnd; Ref noise; bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List *p_list) const; static void _bind_methods(); private: int seed; }; #endif