[gd_scene load_steps=3 format=2]

[sub_resource type="SphereMesh" id=1]

[sub_resource type="SpatialMaterial" id=2]
flags_transparent = true
albedo_color = Color( 1, 0.921569, 0.105882, 0.505882 )

[node name="quest_marker" type="Spatial"]

[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = SubResource( 2 )
