[gd_scene load_steps=4 format=2]

[ext_resource path="res://characters/TEMPLATE_improved.png" type="Texture" id=1]
[ext_resource path="res://master.gd" type="Script" id=2]

[sub_resource type="CapsuleShape2D" id=1]
radius = 5.75409
height = 7.27898

[node name="master" type="KinematicBody2D"]
script = ExtResource( 2 )

[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
offset = Vector2( 0, -16 )
region_enabled = true
region_rect = Rect2( 24, 64, 24, 32 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0.237808, -8.08611 )
shape = SubResource( 1 )
