(potetial noise) improved assets, gameplay, workflow, moving towards blender-2.80

This commit is contained in:
Segey Lapin
2019-08-07 13:37:41 +03:00
parent 95fe2cb22d
commit 06e0970c66
101 changed files with 158767 additions and 73 deletions

14
proto2/exports/level.escn Normal file
View File

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[gd_scene load_steps=1 format=2]
[node type="Spatial" name="Scene"]
[node name="Light" type="OmniLight" parent="."]
light_specular = 1.0
light_color = Color(1.0, 1.0, 1.0, 1.0)
shadow_color = Color(0.0, 0.0, 0.0, 1.0)
light_energy = 10.0
omni_range = 30.0
transform = Transform(-0.290865, -0.771101, 0.566393, -0.0551891, 0.604525, 0.794672, -0.955171, 0.199883, -0.218391, 4.07625, 5.90386, -1.00545)
light_negative = false
shadow_enabled = true