Large update with mostly rewritten character subsystem
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[gd_resource type="SpatialMaterial" format=2]
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[resource]
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albedo_color = Color( 0.903545, 0.903545, 0.903545, 1 )
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[gd_resource type="SpatialMaterial" load_steps=2 format=2]
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[ext_resource path="res://characters/hair/haircard2.png" type="Texture" id=1]
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[resource]
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resource_name = "haircard1"
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params_use_alpha_scissor = true
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params_alpha_scissor_threshold = 0.5
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albedo_color = Color( 0.0599718, 0.903545, 0.0758442, 1 )
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albedo_texture = ExtResource( 1 )
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