diff --git a/proto2/walls/level_level.escn b/proto2/walls/level_level.escn index 99d6dfc..a42992c 100644 --- a/proto2/walls/level_level.escn +++ b/proto2/walls/level_level.escn @@ -2,13 +2,13 @@ [ext_resource id=1 path="concrete_floor_02_diff_1k.jpg" type="Texture"] -[ext_resource id=2 path="concrete_floor_02_Disp_1k.jpg" type="Texture"] +[ext_resource id=2 path="concrete_floor_02_rough_1k.jpg" type="Texture"] -[ext_resource id=3 path="concrete_floor_02_Nor_1k.jpg" type="Texture"] +[ext_resource id=3 path="concrete_floor_02_spec_1k.jpg" type="Texture"] -[ext_resource id=4 path="concrete_floor_02_rough_1k.jpg" type="Texture"] +[ext_resource id=4 path="concrete_floor_02_Disp_1k.jpg" type="Texture"] -[ext_resource id=5 path="concrete_floor_02_spec_1k.jpg" type="Texture"] +[ext_resource id=5 path="concrete_floor_02_Nor_1k.jpg" type="Texture"] [sub_resource id=1 type="Shader"] @@ -209,10 +209,10 @@ void fragment () { resource_name = "" shader = SubResource(1) shader_param/texture_0 = ExtResource(1) -shader_param/texture_1 = ExtResource(5) -shader_param/texture_2 = ExtResource(3) -shader_param/texture_3 = ExtResource(4) -shader_param/texture_4 = ExtResource(2) +shader_param/texture_1 = ExtResource(3) +shader_param/texture_2 = ExtResource(5) +shader_param/texture_3 = ExtResource(2) +shader_param/texture_4 = ExtResource(4) [sub_resource id=3 type="Shader"] @@ -366,10 +366,10 @@ surfaces/1 = { resource_name = "" shader = SubResource(1) shader_param/texture_0 = ExtResource(1) -shader_param/texture_1 = ExtResource(5) -shader_param/texture_2 = ExtResource(3) -shader_param/texture_3 = ExtResource(4) -shader_param/texture_4 = ExtResource(2) +shader_param/texture_1 = ExtResource(3) +shader_param/texture_2 = ExtResource(5) +shader_param/texture_3 = ExtResource(2) +shader_param/texture_4 = ExtResource(4) [sub_resource id=7 type="ShaderMaterial"] @@ -417,10 +417,10 @@ surfaces/1 = { resource_name = "" shader = SubResource(1) shader_param/texture_0 = ExtResource(1) -shader_param/texture_1 = ExtResource(5) -shader_param/texture_2 = ExtResource(3) -shader_param/texture_3 = ExtResource(4) -shader_param/texture_4 = ExtResource(2) +shader_param/texture_1 = ExtResource(3) +shader_param/texture_2 = ExtResource(5) +shader_param/texture_3 = ExtResource(2) +shader_param/texture_4 = ExtResource(4) [sub_resource id=10 type="ShaderMaterial"] @@ -468,10 +468,10 @@ surfaces/1 = { resource_name = "" shader = SubResource(1) shader_param/texture_0 = ExtResource(1) -shader_param/texture_1 = ExtResource(5) -shader_param/texture_2 = ExtResource(3) -shader_param/texture_3 = ExtResource(4) -shader_param/texture_4 = ExtResource(2) +shader_param/texture_1 = ExtResource(3) +shader_param/texture_2 = ExtResource(5) +shader_param/texture_3 = ExtResource(2) +shader_param/texture_4 = ExtResource(4) [sub_resource id=13 type="ShaderMaterial"] @@ -519,10 +519,10 @@ surfaces/1 = { resource_name = "" shader = SubResource(1) shader_param/texture_0 = ExtResource(1) -shader_param/texture_1 = ExtResource(5) -shader_param/texture_2 = ExtResource(3) -shader_param/texture_3 = ExtResource(4) -shader_param/texture_4 = ExtResource(2) +shader_param/texture_1 = ExtResource(3) +shader_param/texture_2 = ExtResource(5) +shader_param/texture_3 = ExtResource(2) +shader_param/texture_4 = ExtResource(4) [sub_resource id=16 type="ShaderMaterial"] @@ -570,10 +570,10 @@ surfaces/1 = { resource_name = "" shader = SubResource(1) shader_param/texture_0 = ExtResource(1) -shader_param/texture_1 = ExtResource(5) -shader_param/texture_2 = ExtResource(3) -shader_param/texture_3 = ExtResource(4) -shader_param/texture_4 = ExtResource(2) +shader_param/texture_1 = ExtResource(3) +shader_param/texture_2 = ExtResource(5) +shader_param/texture_3 = ExtResource(2) +shader_param/texture_4 = ExtResource(4) [sub_resource id=19 type="ShaderMaterial"] @@ -621,10 +621,10 @@ surfaces/1 = { resource_name = "" shader = SubResource(1) shader_param/texture_0 = ExtResource(1) -shader_param/texture_1 = ExtResource(5) -shader_param/texture_2 = ExtResource(3) -shader_param/texture_3 = ExtResource(4) -shader_param/texture_4 = ExtResource(2) +shader_param/texture_1 = ExtResource(3) +shader_param/texture_2 = ExtResource(5) +shader_param/texture_3 = ExtResource(2) +shader_param/texture_4 = ExtResource(4) [sub_resource id=22 type="ShaderMaterial"]