Activatable object implementation
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@@ -23,7 +23,10 @@ func start_quest(quest: Quest):
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func start_interaction(obj):
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print("started interaction")
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$interaction.start_interaction(obj)
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if obj.is_in_group("characters"):
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$interaction.start_interaction(obj)
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else:
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obj.activate()
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func _ready():
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$master.add_to_group("master")
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