proto3 initial commit
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28
proto3/godot/scenes/weapon_spawn.tscn
Normal file
28
proto3/godot/scenes/weapon_spawn.tscn
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://scenes/maps/weapon_spawn.gd" type="Script" id=1]
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[sub_resource type="SphereMesh" id=1]
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radius = 0.1
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height = 0.2
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radial_segments = 16
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rings = 8
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[sub_resource type="CylinderShape" id=2]
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radius = 0.973515
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[node name="weapon_spawn" type="Spatial" groups=[
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"weapons",
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]]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.79406, 0, -6.92697 )
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script = ExtResource( 1 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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mesh = SubResource( 1 )
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material/0 = null
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[node name="Area" type="Area" parent="."]
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[node name="CollisionShape" type="CollisionShape" parent="Area"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
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shape = SubResource( 2 )
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