proto3 initial commit
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19
proto3/godot/ui/press_a_key.gd
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19
proto3/godot/ui/press_a_key.gd
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extends Panel
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signal keypress
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _input(event):
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if event is InputEventKey:
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if !event.is_pressed():
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return
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emit_signal("keypress", event.scancode)
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