Asset export script updated

This commit is contained in:
Segey Lapin
2019-08-20 16:15:18 +03:00
parent c7353b0d4f
commit 1402cd51e6

View File

@@ -3,6 +3,9 @@ import os
import sys
import traceback
import json
from mathutils import Vector
import numpy as np
TEST_SCENE_DIR = os.path.join(os.getcwd(), "assets/blender-2.80")
EXPORTED_DIR = os.path.join(os.getcwd(), ".")
@@ -12,6 +15,63 @@ def export_escn(out_file, config):
import io_scene_godot
io_scene_godot.export(out_file, config)
def split_export(out_dir, config):
SOURCE_SCENE = os.path.join(os.getcwd(), "assets", "blender-2.80", "common-all.blend")
EXPORT_DIR = os.path.join(os.getcwd(), "assets", "blender-2.80", "exports")
SCENE_DIR = os.path.join(os.getcwd(), "assets", "blender-2.80")
CHARACTER_DIR = out_dir
SHAPES_PER_PART = 12
def make_part_list(shapes):
part_no = 0
ret = {}
part_shapes = []
for k in shapes:
if len(part_shapes) < SHAPES_PER_PART:
part_shapes.append(k)
else:
fn = "common_part%d.blend" % (part_no)
ret[fn] = part_shapes
part_shapes = [k]
part_no += 1
ret["common_part%d.blend" % (part_no)] = part_shapes
return ret
base_config = config
shape_list = []
result_data = {}
if os.path.exists(os.path.join(CHARACTER_DIR, "data.json")):
result_data = json.load(open(os.path.join(CHARACTER_DIR, "data.json")))
result_data["files"] = []
# bpy.ops.wm.open_mainfile(filepath=config["source"])
if not os.path.exists(EXPORT_DIR):
os.makedirs(EXPORT_DIR)
for shape_key_iter in bpy.data.objects["base"].data.shape_keys.key_blocks:
if shape_key_iter.name != "Basis":
shape_list.append(shape_key_iter.name)
split_list = make_part_list(shape_list)
for fn in split_list.keys():
bpy.ops.wm.save_mainfile(filepath=os.path.join(EXPORT_DIR, fn), check_existing=False)
for fn in split_list.keys():
bpy.ops.wm.open_mainfile(filepath=os.path.join(EXPORT_DIR, fn))
for ob in bpy.data.objects:
if ob.name == "base" or ob.name.endswith("_helper"):
for shape_key_iter in ob.data.shape_keys.key_blocks:
if not shape_key_iter.name in split_list[fn] + ["Basis"]:
ob.shape_key_remove(shape_key_iter)
bpy.ops.wm.save_mainfile(filepath=os.path.join(EXPORT_DIR, fn), check_existing=False)
out_path = os.path.join(
CHARACTER_DIR,
fn.replace('.blend', '.escn')
)
export_escn(out_path, base_config)
result_data["files"].append(os.path.join("characters", "common", fn.replace('.blend', '.escn')))
print("Exported to {}".format(os.path.abspath(out_path)))
fd = open(os.path.join(CHARACTER_DIR, "data.json"), "w")
fd.write(json.dumps(result_data, indent=4, sort_keys=True))
fd.close()
print("Exported to {}".format(os.path.abspath(out_path)))
def main():
dir_queue = list()
dir_queue.append('.')
@@ -27,6 +87,7 @@ def main():
base_config = {
"outpath": "exports",
"collections": [],
"split": False,
"use_visible_objects": True,
"use_export_selected": False,
"use_mesh_modifiers": True,
@@ -83,7 +144,15 @@ def main():
config["outpath"],
item.replace('.blend', '.escn')
)
if len(config["collections"]) > 0:
if config["split"]:
config["source"] = item_abspath
out_path = os.path.join(
EXPORTED_DIR,
dir_relpath,
config["outpath"]
)
split_export(out_path, config)
elif len(config["collections"]) > 0:
for cur_col in config["collections"]:
col_keep = {}
for c in bpy.data.collections: