Interior algorithm taking its shape
This commit is contained in:
21
proto3/godot/city/spaces_building_gen.gd
Normal file
21
proto3/godot/city/spaces_building_gen.gd
Normal file
@@ -0,0 +1,21 @@
|
||||
extends Spatial
|
||||
|
||||
|
||||
var graph = {
|
||||
"entry": ["corridoor", "stairs"],
|
||||
"corridoor": ["corridoor", "flat-door"]
|
||||
}
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
Reference in New Issue
Block a user