Improved control scheme
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@@ -7,14 +7,20 @@ extends Spatial
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# Called when the node enters the scene tree for the first time.
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var frame_tf: Transform = Transform()
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func master_control(pos):
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$master.walkto(pos)
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func _ready():
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$master.add_to_group("master")
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controls.master_node = $master
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world.init_data()
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world.nav = $nav
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controls.camera = $Camera
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controls.connect("user_click", self, "master_control")
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for k in world.line.keys():
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var cd = world.line[k]
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if cd.type == 0:
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var char_sc = load("res://characters/male_2018.tscn").instance()
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var char_sc = characters.characters[0].instance()
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cd.scene = char_sc
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get_tree().get_root().add_child(char_sc)
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var nav: Navigation2D = get_node("nav")
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@@ -23,7 +29,7 @@ func _ready():
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# world.team[newkey] = cd
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# world.line.erase(k)
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else:
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var char_sc = load("res://characters/female_2018.tscn").instance()
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var char_sc = characters.characters[1].instance()
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cd.scene = char_sc
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get_tree().get_root().add_child(char_sc)
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var nav: Navigation2D = get_node("nav")
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@@ -37,4 +43,4 @@ func _ready():
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func _process(delta):
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var pos = $master.global_transform.origin
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pos.y = $Camera.global_transform.origin.y
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$Camera.global_transform.origin = $Camera.global_transform.origin.linear_interpolate(pos, 0.53 * delta)
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$Camera.global_transform.origin = $Camera.global_transform.origin.linear_interpolate(pos, 0.8 * delta)
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