Using separate material for floor
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6
proto2/walls/floor_material.tres
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6
proto2/walls/floor_material.tres
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[gd_resource type="SpatialMaterial" format=2]
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[resource]
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albedo_color = Color( 0.839216, 0.580392, 0.0862745, 1 )
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metallic_specular = 0.6
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roughness = 0.6
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