Some fixes
Disabled feet IK, proper handling of exit room Added quest system from proto2
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@@ -1,5 +1,18 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://scenes/maps/stairs.escn" type="PackedScene" id=1]
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[sub_resource type="BoxShape" id=1]
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extents = Vector3( 1.13086, 0.0458848, 0.64188 )
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[node name="stairs" instance=ExtResource( 1 )]
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[node name="StaticBody" type="StaticBody" parent="." index="4"]
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[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]
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transform = Transform( 0.783986, -0.620779, 0, 0.620779, 0.783986, 0, 0, 0, 1, -0.718359, 0.66685, 1.91067 )
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shape = SubResource( 1 )
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[node name="CollisionShape2" type="CollisionShape" parent="StaticBody" index="1"]
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transform = Transform( -0.768529, 0.639815, -3.25444e-07, 0.639815, 0.768529, 1.60706e-08, 2.60396e-07, -1.95874e-07, -1, -0.0615042, 2.2555, -1.95211 )
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shape = SubResource( 1 )
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