Improved quest system

This commit is contained in:
Segey Lapin
2019-07-26 04:29:15 +03:00
parent 3376b5b912
commit 790f4b43dd
10 changed files with 245 additions and 10 deletions

View File

@@ -9,6 +9,7 @@ var _title: String
var _description: String
var _active: bool = false
var _complete: bool = false
var _next_quest: Quest
func _init(title: String, description: String):
_title = title
_description = description
@@ -21,10 +22,10 @@ func is_active():
func update():
if !_active:
return
var m = get_meta("quest")
if m != null:
for k in _objectives:
k.set_meta("quest", m)
# var m = get_meta("quest")
# if m != null:
# for k in _objectives:
# k.set_meta("quest", m)
for k in _objectives:
k.update()
for k in _children:
@@ -35,19 +36,32 @@ func update():
_complete = false
break
if !_complete:
print("quest: ", _title, " objectives incomplete")
return
for k in _children:
if !k.is_complete():
_complete = false
break
if !_complete:
print("quest: ", _title, " children incomplete")
if _complete:
emit_signal("complete", self)
_active = false
quest_complete()
func quest_complete_handler(quest: Quest):
var next = quest.get_next_quest()
if next != null:
add_child(next)
next.connect("complete", self, "quest_complete_handler")
next.start()
func start():
_active = true
for k in _children:
k.connect("complete", self, "quest_complete_handler")
k.start()
emit_signal("started", self)
print("children: ", _children)
print("quest: ", _title, " started")
func get_cur_task_text():
var ret: String = "No current task"
if _active:
@@ -64,3 +78,15 @@ func get_title():
return _title
func get_description():
return _description
func quest_complete():
print("quest: ", _title, " complete")
func add_objective(obj: QuestObjective):
if !obj in _objectives:
_objectives.push_back(obj)
func remove_objective(obj: QuestObjective):
if obj in _objectives:
_objectives.erase(obj)
func set_next_quest(obj: Quest):
_next_quest = obj
func get_next_quest() -> Quest:
return _next_quest