Updated UI
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@@ -21,7 +21,8 @@ bg_color = Color( 0.6, 0.6, 0.6, 0 )
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[sub_resource type="AtlasTexture" id=6]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 8, 945, 92, 80 )
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region = Rect2( 15, 0, 48, 50 )
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margin = Rect2( 0, 0, 0, 4 )
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[node name="act_talk" type="Button"]
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margin_right = 96.0
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8
proto2/ui/hire_cheer_icon.tres
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8
proto2/ui/hire_cheer_icon.tres
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@@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://ui/icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 111, 0, 32, 60 )
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8
proto2/ui/hire_team_icon.tres
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8
proto2/ui/hire_team_icon.tres
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@@ -0,0 +1,8 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=2]
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[ext_resource path="res://ui/icons.png" type="Texture" id=1]
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[resource]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 79, 0, 32, 60 )
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Binary file not shown.
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Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 26 KiB |
@@ -1,6 +1,8 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://ui/interaction.gd" type="Script" id=1]
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[ext_resource path="res://ui/hire_team_icon.tres" type="Texture" id=2]
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[ext_resource path="res://ui/hire_cheer_icon.tres" type="Texture" id=3]
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[node name="interaction" type="Control"]
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anchor_right = 1.0
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@@ -24,18 +26,19 @@ __meta__ = {
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margin_right = 64.0
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margin_bottom = 64.0
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rect_min_size = Vector2( 64, 64 )
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[node name="Polygon2D" type="Polygon2D" parent="h/hire_team"]
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polygon = PoolVector2Array( 11.513, 35.9185, 25.1051, 23.7134, 38.1424, 35.0864 )
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texture_normal = ExtResource( 2 )
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texture_pressed = ExtResource( 2 )
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texture_hover = ExtResource( 2 )
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[node name="hire_cheer_team" type="TextureButton" parent="h"]
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margin_left = 68.0
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margin_right = 132.0
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margin_bottom = 64.0
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rect_min_size = Vector2( 64, 64 )
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texture_normal = ExtResource( 3 )
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texture_pressed = ExtResource( 3 )
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texture_hover = ExtResource( 3 )
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texture_focused = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Polygon2D2" type="Polygon2D" parent="h/hire_cheer_team"]
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polygon = PoolVector2Array( 11.513, 35.9185, 25.1051, 23.7134, 38.1424, 35.0864 )
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