Forest update
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@@ -469,26 +469,6 @@ surfaces/1 = {
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[node type="Spatial" name="Scene"]
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[node name="Light" type="OmniLight" parent="."]
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light_specular = 1.0
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light_color = Color(1.0, 1.0, 1.0, 1.0)
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shadow_color = Color(0.0, 0.0, 0.0, 1.0)
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light_energy = 10.0
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omni_range = 30.0
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transform = Transform(-0.290865, -0.771101, 0.566393, -0.0551891, 0.604525, 0.794672, -0.955171, 0.199883, -0.218391, 4.07625, 5.90386, -1.00545)
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light_negative = false
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shadow_enabled = true
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[node name="Camera" type="Camera" parent="."]
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far = 100.0
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near = 0.1
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size = 7.31429
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projection = 0
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fov = 39.5978
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transform = Transform(0.685921, -0.324014, 0.651558, 0.0, 0.895396, 0.445271, -0.727676, -0.305421, 0.61417, 7.35889, 4.95831, 6.92579)
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[node name="grass3" type="MeshInstance" parent="."]
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mesh = SubResource(1)
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