Forest update

This commit is contained in:
Segey Lapin
2019-08-20 16:15:50 +03:00
parent 1402cd51e6
commit ceae532c9e

View File

@@ -469,26 +469,6 @@ surfaces/1 = {
[node type="Spatial" name="Scene"]
[node name="Light" type="OmniLight" parent="."]
light_specular = 1.0
light_color = Color(1.0, 1.0, 1.0, 1.0)
shadow_color = Color(0.0, 0.0, 0.0, 1.0)
light_energy = 10.0
omni_range = 30.0
transform = Transform(-0.290865, -0.771101, 0.566393, -0.0551891, 0.604525, 0.794672, -0.955171, 0.199883, -0.218391, 4.07625, 5.90386, -1.00545)
light_negative = false
shadow_enabled = true
[node name="Camera" type="Camera" parent="."]
far = 100.0
near = 0.1
size = 7.31429
projection = 0
fov = 39.5978
transform = Transform(0.685921, -0.324014, 0.651558, 0.0, 0.895396, 0.445271, -0.727676, -0.305421, 0.61417, 7.35889, 4.95831, 6.92579)
[node name="grass3" type="MeshInstance" parent="."]
mesh = SubResource(1)