Character customization fixes
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@@ -123,7 +123,7 @@ func modify_mesh(orig_mesh: ArrayMesh, v_indices: Dictionary) -> ArrayMesh:
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var offsetn: Color = maps[k].image_normal.get_pixelv(pos)
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var pdiff: Vector3 = Vector3(offset.r, offset.g, offset.b)
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var ndiff: Vector3 = Vector3(offsetn.r, offsetn.g, offsetn.b)
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for u in range(2):
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for u in range(3):
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diff[u] = range_lerp(pdiff[u], 0.0, 1.0, min_point[u], max_point[u]) * maps[k].value
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diffn[u] = range_lerp(ndiff[u], 0.0, 1.0, min_normal[u], max_normal[u]) * maps[k].value
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if abs(diff[u]) < 0.0001:
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