[gd_scene load_steps=29 format=2] [ext_resource path="res://scenes/maps/dungeon.tscn" type="PackedScene" id=1] [ext_resource path="res://scenes/main.gd" type="Script" id=2] [ext_resource path="res://scenes/meta-ai.gd" type="Script" id=3] [ext_resource path="res://ai/behavior_tree.gd" type="Script" id=4] [ext_resource path="res://ai/blackboard.gd" type="Script" id=5] [ext_resource path="res://ai/sequence.gd" type="Script" id=6] [ext_resource path="res://ai/can_throw.gd" type="Script" id=7] [ext_resource path="res://ai/throw_weapon.gd" type="Script" id=8] [ext_resource path="res://ai/set_action.gd" type="Script" id=9] [ext_resource path="res://ai/selector.gd" type="Script" id=10] [ext_resource path="res://ai/unstuck.gd" type="Script" id=11] [ext_resource path="res://ai/parallel.gd" type="Script" id=12] [ext_resource path="res://ai/is_action.gd" type="Script" id=13] [ext_resource path="res://ai/set_dst_from_group.gd" type="Script" id=14] [ext_resource path="res://ai/build_path.gd" type="Script" id=15] [ext_resource path="res://ai/valid_path.gd" type="Script" id=16] [ext_resource path="res://ai/fetch_path_point.gd" type="Script" id=17] [ext_resource path="res://ai/has_arrived.gd" type="Script" id=18] [ext_resource path="res://ai/look_at_path.gd" type="Script" id=19] [ext_resource path="res://ai/walk.gd" type="Script" id=20] [ext_resource path="res://ai/stop.gd" type="Script" id=21] [ext_resource path="res://ai/is_free.gd" type="Script" id=22] [ext_resource path="res://ai/wash_floor.gd" type="Script" id=23] [ext_resource path="res://ui/bars.gd" type="Script" id=24] [ext_resource path="res://ai/give_up.gd" type="Script" id=25] [ext_resource path="res://ai/can_grab.gd" type="Script" id=26] [ext_resource path="res://ai/grab.gd" type="Script" id=27] [ext_resource path="res://ai/spawn_smart_obj.gd" type="Script" id=28] [node name="main" type="Spatial"] script = ExtResource( 2 ) [node name="meta-ai" type="Node" parent="."] script = ExtResource( 3 ) [node name="behavior_tree" type="Node" parent="meta-ai"] script = ExtResource( 4 ) [node name="BTParallel" type="Node" parent="meta-ai/behavior_tree"] script = ExtResource( 12 ) [node name="BTSequence" type="Node" parent="meta-ai/behavior_tree/BTParallel"] script = ExtResource( 6 ) [node name="BTIsFree" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence"] script = ExtResource( 22 ) [node name="BTSelector" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence"] script = ExtResource( 10 ) [node name="BTSetAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence/BTSelector"] script = ExtResource( 9 ) min_distance = 12.0 [node name="BTSequence2" type="Node" parent="meta-ai/behavior_tree/BTParallel"] script = ExtResource( 6 ) [node name="BTIsFree" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2"] script = ExtResource( 22 ) [node name="BTSelector2" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2"] script = ExtResource( 10 ) [node name="BTSequence" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2"] script = ExtResource( 6 ) [node name="BTIsPathValid" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence"] script = ExtResource( 16 ) [node name="BTFetchPathPoint" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence"] script = ExtResource( 17 ) [node name="BTSelector" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence"] script = ExtResource( 10 ) [node name="BTSequence" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence/BTSelector"] script = ExtResource( 6 ) [node name="BTHasArrived" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence/BTSelector/BTSequence"] script = ExtResource( 18 ) [node name="BTStop" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence/BTSelector/BTSequence"] script = ExtResource( 21 ) [node name="BTSequence2" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence/BTSelector"] script = ExtResource( 6 ) [node name="BTLookAtPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence/BTSelector/BTSequence2"] script = ExtResource( 19 ) [node name="BTWalk" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTSequence/BTSelector/BTSequence2"] script = ExtResource( 20 ) [node name="BTParallel" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2"] script = ExtResource( 12 ) [node name="Seq_find_weapon" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_find_weapon"] script = ExtResource( 13 ) action = "find_weapon" [node name="BTSetDestinationGroup" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_find_weapon"] script = ExtResource( 14 ) dst_group = "weapons" [node name="BTBuildPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_find_weapon"] script = ExtResource( 15 ) [node name="Seq_hide" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_hide"] script = ExtResource( 13 ) action = "hide" [node name="BTSetDestinationGroup" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_hide"] script = ExtResource( 14 ) dst_group = "hide_spot" [node name="BTBuildPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_hide"] script = ExtResource( 15 ) [node name="Seq_attack" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_attack"] script = ExtResource( 13 ) [node name="BTSetDestinationGroup" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_attack"] script = ExtResource( 14 ) dst_group = "_enemy" [node name="BTBuildPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_attack"] script = ExtResource( 15 ) [node name="Seq_run_away" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_run_away"] script = ExtResource( 13 ) action = "run_away" [node name="BTSetDestinationGroup" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_run_away"] script = ExtResource( 14 ) dst_group = "_away" [node name="BTBuildPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_run_away"] script = ExtResource( 15 ) [node name="Seq_unstuck" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_unstuck"] script = ExtResource( 13 ) action = "unstuck" [node name="BTUnstuck" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_unstuck"] script = ExtResource( 11 ) [node name="Seq_wash_floor" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_wash_floor"] script = ExtResource( 13 ) action = "wash_floor" [node name="BTWashFloor" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_wash_floor"] script = ExtResource( 23 ) [node name="Seq_give_up" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_give_up"] script = ExtResource( 13 ) action = "give_up" [node name="BTGiveUp" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_give_up"] script = ExtResource( 25 ) [node name="Seq_patrol" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_patrol"] script = ExtResource( 13 ) action = "patrol" [node name="BTSetDestinationGroup" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_patrol"] script = ExtResource( 14 ) dst_group = "_patrol" [node name="BTBuildPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_patrol"] script = ExtResource( 15 ) [node name="Seq_shoot" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTCanThrow" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_shoot"] script = ExtResource( 7 ) [node name="BTThrowWeapon" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_shoot"] script = ExtResource( 8 ) [node name="Seq_grab" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTCanGrab" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_grab"] script = ExtResource( 26 ) [node name="BTGrab" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_grab"] script = ExtResource( 27 ) [node name="Seq_deliver_captuve" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_deliver_captuve"] script = ExtResource( 13 ) action = "deliver_captive" [node name="BTSetDestinationGroup" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_deliver_captuve"] script = ExtResource( 14 ) dst_group = "jail_door" [node name="BTBuildPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_deliver_captuve"] script = ExtResource( 15 ) [node name="Seq_forcing" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel"] script = ExtResource( 6 ) [node name="BTIsAction" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_forcing"] script = ExtResource( 13 ) action = "forcing" [node name="BTSelector" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_forcing"] script = ExtResource( 10 ) [node name="BTSpawnSmartObj" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_forcing/BTSelector"] script = ExtResource( 28 ) animation_script = "stage main init: first: travel parameters/main/playback SmartObject travel parameters/main/SmartObject/playback bed travel parameters/main/SmartObject/bed/playback beating_m mod_stat agression -100.0 second: travel parameters/main/playback SmartObject travel parameters/main/SmartObject/playback bed travel parameters/main/SmartObject/bed/playback beating mod_stat health -100.0 next_stage forcing1 next_cond cond_stat_lessthan first agression 10.0 exit_cond cond_stat_lessthan second health 1.0 stage forcing1 first: travel parameters/main/playback SmartObject travel parameters/main/SmartObject/playback bed travel parameters/main/SmartObject/bed/playback forcing_m mod_stat stamina -100.0 mod_stat health 100.0 second: travel parameters/main/playback SmartObject travel parameters/main/SmartObject/playback bed travel parameters/main/SmartObject/bed/playback forcing mod_stat stamina -100.0 next_stage forcing2 next_cond cond_stat_lessthan first stamina 100.0 exit_cond cond_stat_lessthan second health 1.0 stage forcing2 first: travel parameters/main/playback SmartObject travel parameters/main/SmartObject/playback bed travel parameters/main/SmartObject/bed/playback forcing_s1_m mod_stat stamina -100.0 mod_stat health 10.0 second: travel parameters/main/playback SmartObject travel parameters/main/SmartObject/playback bed travel parameters/main/SmartObject/bed/playback forcing_s1 mod_stat stamina -100.0 next_cond cond_stat_morethan first health 1000.0 exit_cond cond_stat_lessthan second health 1.0 next_stage main " [node name="BTSequence" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_forcing/BTSelector"] script = ExtResource( 6 ) [node name="BTSetDestinationGroup" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_forcing/BTSelector/BTSequence"] script = ExtResource( 14 ) dst_group = "female" [node name="BTBuildPath" type="Node" parent="meta-ai/behavior_tree/BTParallel/BTSequence2/BTSelector2/BTParallel/Seq_forcing/BTSelector/BTSequence"] script = ExtResource( 15 ) [node name="blackboard" type="Node" parent="meta-ai"] script = ExtResource( 5 ) [node name="cam_target" type="Spatial" parent="."] [node name="cam_rot" type="Spatial" parent="cam_target"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.05, 1.2, 0.2 ) [node name="offset" type="Spatial" parent="cam_target/cam_rot"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.1, -0.2, 0.4 ) [node name="Camera" type="ClippedCamera" parent="cam_target/cam_rot/offset"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0 ) margin = 0.06 [node name="OmniLight" type="OmniLight" parent="cam_target/cam_rot/offset/Camera"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.5, 0.5 ) [node name="Panel" type="Panel" parent="."] anchor_right = 1.0 __meta__ = { "_edit_use_anchors_": false } [node name="h" type="HBoxContainer" parent="Panel"] margin_right = 40.0 margin_bottom = 40.0 __meta__ = { "_edit_use_anchors_": false } [node name="bars" type="VBoxContainer" parent="Panel/h"] margin_right = 150.0 margin_bottom = 84.0 size_flags_horizontal = 3 size_flags_vertical = 3 script = ExtResource( 24 ) [node name="health" type="ProgressBar" parent="Panel/h/bars"] margin_right = 150.0 margin_bottom = 40.0 rect_min_size = Vector2( 150, 40 ) size_flags_horizontal = 3 size_flags_vertical = 3 [node name="stamina" type="ProgressBar" parent="Panel/h/bars"] margin_top = 44.0 margin_right = 150.0 margin_bottom = 84.0 rect_min_size = Vector2( 150, 40 ) size_flags_horizontal = 3 size_flags_vertical = 3 [node name="dungeon" parent="." instance=ExtResource( 1 )]