[gd_resource type="SpatialMaterial" load_steps=2 format=2] [ext_resource path="res://characters/hair/haircard2.png" type="Texture" id=1] [resource] resource_name = "haircard1" params_use_alpha_scissor = true params_alpha_scissor_threshold = 0.5 albedo_color = Color( 0.0599718, 0.903545, 0.0758442, 1 ) albedo_texture = ExtResource( 1 )