extends Spatial var gender = "female" var skeleton var test = true func _ready(): print(characters.accessory_data) if test: var hf = MeshInstance.new() add_child(hf) var hb = MeshInstance.new() add_child(hb) characters.spawn_accessory(hf, "female", "hair", "front_hair1") characters.spawn_accessory(hb, "female", "hair", "back_hair1")