[gd_scene load_steps=3 format=2] [sub_resource type="SphereMesh" id=1] [sub_resource type="SpatialMaterial" id=2] flags_transparent = true albedo_color = Color( 1, 0.921569, 0.105882, 0.505882 ) [node name="quest_marker" type="Spatial"] [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 2 )