[gd_scene load_steps=4 format=2] [ext_resource path="res://characters/TEMPLATE_improved.png" type="Texture" id=1] [ext_resource path="res://master.gd" type="Script" id=2] [sub_resource type="CapsuleShape2D" id=1] radius = 5.75409 height = 7.27898 [node name="master" type="KinematicBody2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) offset = Vector2( 0, -16 ) region_enabled = true region_rect = Rect2( 24, 64, 24, 32 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0.237808, -8.08611 ) shape = SubResource( 1 )