extends Control # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. var delay: float = 8.0 func _process(delta): if delay < 0.0: var sc = load("res://main.tscn") world.init_data() get_tree().change_scene_to(sc) delay -= delta