[gd_scene load_steps=4 format=2] [ext_resource path="res://scenes/maps/weapon_spawn.gd" type="Script" id=1] [sub_resource type="SphereMesh" id=1] radius = 0.1 height = 0.2 radial_segments = 16 rings = 8 [sub_resource type="CylinderShape" id=2] radius = 0.973515 [node name="weapon_spawn" type="Spatial" groups=[ "weapons", ]] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.79406, 0, -6.92697 ) script = ExtResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = null [node name="Area" type="Area" parent="."] [node name="CollisionShape" type="CollisionShape" parent="Area"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ) shape = SubResource( 2 )