20 lines
499 B
GDScript3
20 lines
499 B
GDScript3
extends Camera
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if Input.is_action_pressed("walk_forward"):
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global_translate(Vector3(0, 0, -1) * 10.0 * delta)
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if Input.is_action_pressed("walk_back"):
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global_translate(Vector3(0, 0, 1) * 10.0 * delta)
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