141 lines
16 KiB
Plaintext
141 lines
16 KiB
Plaintext
[gd_scene load_steps=1 format=2]
|
|
|
|
[sub_resource id=1 type="Shader"]
|
|
|
|
resource_name = "Shader Nodetree"
|
|
code = "shader_type spatial;
|
|
render_mode blend_mix, depth_draw_always, cull_back, diffuse_burley, specular_schlick_ggx;
|
|
|
|
|
|
|
|
void node_bsdf_principled(vec4 color, float subsurface, vec4 subsurface_color,
|
|
float metallic, float specular, float roughness, float clearcoat,
|
|
float clearcoat_roughness, float anisotropy, float transmission,
|
|
float IOR, out vec3 albedo, out float sss_strength_out,
|
|
out float metallic_out, out float specular_out,
|
|
out float roughness_out, out float clearcoat_out,
|
|
out float clearcoat_gloss_out, out float anisotropy_out,
|
|
out float transmission_out, out float ior) {
|
|
metallic = clamp(metallic, 0.0, 1.0);
|
|
transmission = clamp(transmission, 0.0, 1.0);
|
|
|
|
subsurface = subsurface * (1.0 - metallic);
|
|
|
|
albedo = mix(color.rgb, subsurface_color.rgb, subsurface);
|
|
sss_strength_out = subsurface;
|
|
metallic_out = metallic;
|
|
specular_out = pow((IOR - 1.0)/(IOR + 1.0), 2)/0.08;
|
|
roughness_out = roughness;
|
|
clearcoat_out = clearcoat * (1.0 - transmission);
|
|
clearcoat_gloss_out = 1.0 - clearcoat_roughness;
|
|
anisotropy_out = clamp(anisotropy, 0.0, 1.0);
|
|
transmission_out = (1.0 - transmission) * (1.0 - metallic);
|
|
ior = IOR;
|
|
}
|
|
|
|
void vertex () {
|
|
}
|
|
|
|
void fragment () {
|
|
|
|
// node: 'Principled BSDF'
|
|
// type: 'ShaderNodeBsdfPrincipled'
|
|
// input sockets handling
|
|
vec4 node0_in0_basecolor = vec4(0.06881529837846756, 0.005524288397282362,
|
|
0.003115540137514472, 1.0);
|
|
float node0_in1_subsurface = float(0.0);
|
|
vec3 node0_in2_subsurfaceradius = vec3(1.0, 0.20000000298023224,
|
|
0.10000000149011612);
|
|
vec4 node0_in3_subsurfacecolor = vec4(0.800000011920929, 0.800000011920929,
|
|
0.800000011920929, 1.0);
|
|
float node0_in4_metallic = float(0.0);
|
|
float node0_in5_specular = float(0.5);
|
|
float node0_in6_speculartint = float(0.0);
|
|
float node0_in7_roughness = float(0.4000000059604645);
|
|
float node0_in8_anisotropic = float(0.0);
|
|
float node0_in9_anisotropicrotation = float(0.0);
|
|
float node0_in10_sheen = float(0.0);
|
|
float node0_in11_sheentint = float(0.5);
|
|
float node0_in12_clearcoat = float(0.0);
|
|
float node0_in13_clearcoatroughness = float(0.029999999329447746);
|
|
float node0_in14_ior = float(1.4500000476837158);
|
|
float node0_in15_transmission = float(0.0);
|
|
float node0_in16_transmissionroughness = float(0.0);
|
|
vec4 node0_in17_emission = vec4(0.0, 0.0, 0.0, 1.0);
|
|
float node0_in18_alpha = float(1.0);
|
|
vec3 node0_in19_normal = NORMAL;
|
|
vec3 node0_in20_clearcoatnormal = vec3(0.0, 0.0, 0.0);
|
|
vec3 node0_in21_tangent = TANGENT;
|
|
// output sockets definitions
|
|
vec3 node0_bsdf_out0_albedo;
|
|
float node0_bsdf_out1_sss_strength;
|
|
float node0_bsdf_out3_specular;
|
|
float node0_bsdf_out2_metallic;
|
|
float node0_bsdf_out4_roughness;
|
|
float node0_bsdf_out5_clearcoat;
|
|
float node0_bsdf_out6_clearcoat_gloss;
|
|
float node0_bsdf_out7_anisotropy;
|
|
float node0_bsdf_out8_transmission;
|
|
float node0_bsdf_out9_ior;
|
|
|
|
node_bsdf_principled(node0_in0_basecolor, node0_in1_subsurface,
|
|
node0_in3_subsurfacecolor, node0_in4_metallic, node0_in5_specular,
|
|
node0_in7_roughness, node0_in12_clearcoat, node0_in13_clearcoatroughness,
|
|
node0_in8_anisotropic, node0_in15_transmission, node0_in14_ior,
|
|
node0_bsdf_out0_albedo, node0_bsdf_out1_sss_strength, node0_bsdf_out2_metallic,
|
|
node0_bsdf_out3_specular, node0_bsdf_out4_roughness, node0_bsdf_out5_clearcoat,
|
|
node0_bsdf_out6_clearcoat_gloss, node0_bsdf_out7_anisotropy,
|
|
node0_bsdf_out8_transmission, node0_bsdf_out9_ior);
|
|
|
|
|
|
ALBEDO = node0_bsdf_out0_albedo;
|
|
SSS_STRENGTH = node0_bsdf_out1_sss_strength;
|
|
SPECULAR = node0_bsdf_out3_specular;
|
|
METALLIC = node0_bsdf_out2_metallic;
|
|
ROUGHNESS = node0_bsdf_out4_roughness;
|
|
CLEARCOAT = node0_bsdf_out5_clearcoat;
|
|
CLEARCOAT_GLOSS = node0_bsdf_out6_clearcoat_gloss;
|
|
NORMAL = node0_in19_normal;
|
|
// uncomment it when you need it
|
|
// TRANSMISSION = vec3(1.0, 1.0, 1.0) * node0_bsdf_out8_transmission;
|
|
// uncomment it when you are modifing TANGENT
|
|
// TANGENT = normalize(cross(cross(node0_in21_tangent, NORMAL), NORMAL));
|
|
// BINORMAL = cross(TANGENT, NORMAL);
|
|
// uncomment it when you have tangent(UV) set
|
|
// ANISOTROPY = node0_bsdf_out7_anisotropy;
|
|
}
|
|
"
|
|
|
|
[sub_resource id=2 type="ShaderMaterial"]
|
|
|
|
resource_name = ""
|
|
shader = SubResource(1)
|
|
|
|
[sub_resource id=3 type="ArrayMesh"]
|
|
|
|
resource_name = "floor"
|
|
surfaces/0 = {
|
|
"material":SubResource(2),
|
|
"primitive":4,
|
|
"arrays":[
|
|
Vector3Array(1.99, 2.23517e-08, 0.01, 0.01, 2.23517e-08, 1.99, 0.01, 2.23517e-08, 0.01, 0.0, -0.19, 1.99, 0.0, -0.00999998, 0.01, 0.0, -0.00999998, 1.99, 1.99, -0.19, 2.0, 0.01, -0.00999998, 2.0, 1.99, -0.00999998, 2.0, 0.01, -0.2, 0.01, 1.99, -0.2, 1.99, 1.99, -0.2, 0.01, 2.0, -0.19, 0.01, 2.0, -0.00999998, 1.99, 2.0, -0.00999998, 0.01, 1.99, -0.19, 0.0, 1.99, -0.2, 0.01, 2.0, -0.19, 0.01, 1.99, 2.23517e-08, 0.01, 1.99, -0.00999998, 0.0, 2.0, -0.00999998, 0.01, 2.0, -0.19, 1.99, 1.99, -0.2, 1.99, 1.99, -0.19, 2.0, 2.0, -0.00999998, 1.99, 1.99, -0.00999998, 2.0, 1.99, 2.23517e-08, 1.99, 0.01, -0.19, 0.0, 0.0, -0.19, 0.01, 0.01, -0.2, 0.01, 0.0, -0.00999998, 0.01, 0.01, -0.00999998, 0.0, 0.01, 2.23517e-08, 0.01, 0.0, -0.19, 1.99, 0.01, -0.19, 2.0, 0.01, -0.2, 1.99, 0.01, 2.23517e-08, 1.99, 0.01, -0.00999998, 2.0, 0.0, -0.00999998, 1.99, 0.01, 2.23517e-08, 1.99, 0.0, -0.00999998, 0.01, 0.01, 2.23517e-08, 0.01, 0.01, 2.23517e-08, 0.01, 1.99, -0.00999998, 0.0, 1.99, 2.23517e-08, 0.01, 2.0, -0.00999998, 0.01, 1.99, -0.19, 0.0, 2.0, -0.19, 0.01, 0.01, -0.19, 2.0, 0.0, -0.00999998, 1.99, 0.01, -0.00999998, 2.0, 1.99, -0.00999998, 2.0, 2.0, -0.19, 1.99, 1.99, -0.19, 2.0, 0.01, -0.00999998, 0.0, 0.0, -0.19, 0.01, 0.01, -0.19, 0.0, 0.01, -0.2, 1.99, 1.99, -0.19, 2.0, 1.99, -0.2, 1.99, 1.99, -0.2, 1.99, 2.0, -0.19, 0.01, 1.99, -0.2, 0.01, 1.99, 2.23517e-08, 1.99, 0.01, -0.00999998, 2.0, 0.01, 2.23517e-08, 1.99, 0.01, -0.2, 0.01, 0.0, -0.19, 1.99, 0.01, -0.2, 1.99, 1.99, -0.2, 0.01, 0.01, -0.19, 0.0, 0.01, -0.2, 0.01, 1.99, 2.23517e-08, 0.01, 2.0, -0.00999998, 1.99, 1.99, 2.23517e-08, 1.99, 0.01, -0.19, 0.0, 1.99, -0.00999998, 0.0, 0.01, -0.00999998, 0.0, 1.99, 2.23517e-08, 1.99, 0.0, -0.19, 0.01, 0.01, -0.19, 2.0, 0.01, -0.2, 1.99, 2.0, -0.19, 1.99, 0.0, -0.00999998, 1.99, 0.01, -0.00999998, 0.0, 2.0, -0.00999998, 0.01, 1.99, -0.00999998, 0.0, 1.99, -0.19, 0.0, 0.01, -0.19, 2.0, 0.0, -0.19, 1.99, 0.0, -0.00999998, 1.99, 1.99, -0.00999998, 2.0, 2.0, -0.00999998, 1.99, 2.0, -0.19, 1.99, 0.01, -0.00999998, 0.0, 0.0, -0.00999998, 0.01, 0.0, -0.19, 0.01, 0.01, -0.2, 1.99, 0.01, -0.19, 2.0, 1.99, -0.19, 2.0, 1.99, -0.2, 1.99, 2.0, -0.19, 1.99, 2.0, -0.19, 0.01, 1.99, 2.23517e-08, 1.99, 1.99, -0.00999998, 2.0, 0.01, -0.00999998, 2.0, 0.01, -0.2, 0.01, 0.0, -0.19, 0.01, 0.0, -0.19, 1.99, 1.99, -0.19, 0.0, 2.0, -0.00999998, 0.01, 1.99, -0.19, 0.0),
|
|
Vector3Array(0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -0.577356, 0.577353, 0.577342, -0.577356, 0.577353, 0.577342, -0.577356, 0.577353, 0.577342, -0.577354, -0.577354, 0.577343, -0.577354, -0.577354, 0.577343, -0.577354, -0.577354, 0.577343, -0.577351, 0.577361, -0.577339, -0.577351, 0.577361, -0.577339, -0.577351, 0.577361, -0.577339, -0.577351, -0.577361, -0.577339, -0.577351, -0.577361, -0.577339, -0.577351, -0.577361, -0.577339, 0.577351, 0.57735, 0.57735, 0.577351, 0.57735, 0.57735, 0.577351, 0.57735, 0.57735, 0.57735, -0.57735, 0.57735, 0.57735, -0.57735, 0.57735, 0.57735, -0.57735, 0.57735, 0.577354, 0.577342, -0.577354, 0.577354, 0.577342, -0.577354, 0.577354, 0.577342, -0.577354, 0.577354, -0.577343, -0.577354, 0.577354, -0.577343, -0.577354, 0.577354, -0.577343, -0.577354, 0.707107, -0.707107, 0.0, 0.707107, -0.707107, 0.0, 0.707107, -0.707107, 0.0, 0.0, -0.707107, 0.707107, 0.0, -0.707107, 0.707107, 0.0, -0.707107, 0.707107, -0.707107, 0.0, 0.707107, -0.707107, 0.0, 0.707107, -0.707107, 0.0, 0.707107, 0.707106, 0.0, -0.707107, 0.707106, 0.0, -0.707107, 0.707106, 0.0, -0.707107, -0.707106, 0.0, -0.707107, -0.707106, 0.0, -0.707107, -0.707106, 0.0, -0.707107, 0.707107, 0.0, 0.707107, 0.707107, 0.0, 0.707107, 0.707107, 0.0, 0.707107, 0.0, 0.707101, -0.707112, 0.0, 0.707101, -0.707112, 0.0, 0.707101, -0.707112, -0.707106, 0.707107, 0.0, -0.707106, 0.707107, 0.0, -0.707106, 0.707107, 0.0, 0.0, -0.707102, -0.707112, 0.0, -0.707102, -0.707112, 0.0, -0.707102, -0.707112, 0.707106, 0.707108, 0.0, 0.707106, 0.707108, 0.0, 0.707106, 0.707108, 0.0, 0.0, 0.707107, 0.707107, 0.0, 0.707107, 0.707107, 0.0, 0.707107, 0.707107, -0.707107, -0.707106, 0.0, -0.707107, -0.707106, 0.0, -0.707107, -0.707106, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 0.0, 0.707107, -0.707107, 0.0, 0.0, -0.707107, 0.707107, -0.707107, 0.0, 0.707107, -0.707107, 0.0, 0.707107, -0.707107, 0.0, 0.707107, 0.707106, 0.0, -0.707107, 0.707106, 0.0, -0.707107, 0.707106, 0.0, -0.707107, -0.707106, 0.0, -0.707107, -0.707106, 0.0, -0.707107, -0.707106, 0.0, -0.707107, 0.707107, 0.0, 0.707107, 0.707107, 0.0, 0.707107, 0.707107, 0.0, 0.707107, 0.0, 0.70711, -0.707104, 0.0, 0.70711, -0.707104, 0.0, 0.70711, -0.707104, -0.707108, 0.707105, 0.0, -0.707108, 0.707105, 0.0, -0.707108, 0.707105, 0.0, 0.0, -0.70711, -0.707103, 0.0, -0.70711, -0.707103, 0.0, -0.70711, -0.707103, 0.707108, 0.707106, 0.0, 0.707108, 0.707106, 0.0, 0.707108, 0.707106, 0.0, 0.0, 0.707107, 0.707107, -0.707107, -0.707106, 0.0, 0.0, 0.0, 1.0),
|
|
FloatArray(-1.49949e-07, 0.0, 1.0, 1.0, -1.49949e-07, 0.0, 1.0, 1.0, -1.2163e-07, 0.0, 1.0, 1.0, 0.0, -1.0, -2.82773e-07, 1.0, 0.0, -1.0, -1.73203e-08, 1.0, 0.0, -1.0, -3.00093e-07, 1.0, 4.87539e-09, -1.0, 0.0, 1.0, 2.98626e-10, -1.0, 0.0, 1.0, 5.17401e-09, -1.0, 0.0, 1.0, -6.08149e-08, 0.0, -1.0, 1.0, -6.08149e-08, 0.0, -1.0, 1.0, -1.2163e-07, 0.0, -1.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 4.59712e-06, 0.707102, -0.707111, 1.0, 4.59712e-06, 0.707102, -0.707111, 1.0, 4.59712e-06, 0.707102, -0.707111, 1.0, -4.60837e-06, 0.707102, 0.707111, 1.0, -4.60837e-06, 0.707102, 0.707111, 1.0, -4.60837e-06, 0.707102, 0.707111, 1.0, -0.70711, -0.707103, -4.21548e-06, 1.0, -0.70711, -0.707103, -4.21548e-06, 1.0, -0.70711, -0.707103, -4.21548e-06, 1.0, 0.707111, -0.707103, 4.43916e-06, 1.0, 0.707111, -0.707103, 4.43916e-06, 1.0, 0.707111, -0.707103, 4.43916e-06, 1.0, -8.44653e-06, 0.707111, -0.707102, 1.0, -8.44653e-06, 0.707111, -0.707102, 1.0, -8.44653e-06, 0.707111, -0.707102, 1.0, -0.707103, -0.707111, -8.42933e-06, 1.0, -0.707103, -0.707111, -8.42933e-06, 1.0, -0.707103, -0.707111, -8.42933e-06, 1.0, 0.707102, -0.707112, 4.68611e-06, 1.0, 0.707102, -0.707112, 4.68611e-06, 1.0, 0.707102, -0.707112, 4.68611e-06, 1.0, -3.90413e-06, -0.707116, 0.707098, 1.0, -3.90413e-06, -0.707116, 0.707098, 1.0, -3.90413e-06, -0.707116, 0.707098, 1.0, -1.20532e-07, -1.20532e-07, 1.0, 1.0, -1.20416e-07, -1.20416e-07, 1.0, 1.0, -1.20415e-07, -1.20415e-07, 1.0, 1.0, 8.39109e-06, 0.707107, 0.707107, 1.0, 3.82867e-08, 0.707107, 0.707107, 1.0, 0.0, 0.707107, 0.707107, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 5.17402e-09, -1.0, -5.17401e-09, 1.0, 5.17402e-09, -1.0, -5.17401e-09, 1.0, 5.17402e-09, -1.0, -5.17401e-09, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, -0.707112, -0.707101, 1.0, 0.0, -0.707112, -0.707101, 1.0, 0.0, -0.707112, -0.707101, 1.0, -1.20414e-07, -1.20413e-07, -1.0, 1.0, -1.20414e-07, -1.20413e-07, -1.0, 1.0, -1.20414e-07, -1.20413e-07, -1.0, 1.0, -8.51452e-06, -0.707112, 0.707102, 1.0, -8.51452e-06, -0.707112, 0.707102, 1.0, -8.51452e-06, -0.707112, 0.707102, 1.0, 0.0, 0.0, -1.0, 1.0, 0.0, 0.0, -1.0, 1.0, 0.0, 0.0, -1.0, 1.0, -7.73467e-08, 0.707107, -0.707107, 1.0, -1.69517e-05, 0.707107, -0.707107, 1.0, -1.7029e-05, 0.707107, -0.707107, 1.0, -1.7859e-07, 1.7859e-07, 1.0, 1.0, -1.7827e-07, 1.7827e-07, 1.0, 1.0, -1.78268e-07, 1.78268e-07, 1.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, -1.78268e-07, 0.0, 1.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, 0.0, -1.0, 1.0, 0.0, -1.0, 0.0, 1.0, -1.20533e-07, -1.20533e-07, 1.0, 1.0, 8.42937e-06, 0.707107, 0.707107, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, -1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, -0.707104, -0.70711, 1.0, 0.0, -0.707104, -0.70711, 1.0, 0.0, -0.707104, -0.70711, 1.0, -1.20347e-07, -1.20348e-07, -1.0, 1.0, -1.20347e-07, -1.20348e-07, -1.0, 1.0, -1.20347e-07, -1.20348e-07, -1.0, 1.0, -1.97563e-07, -0.707103, 0.70711, 1.0, -1.97563e-07, -0.707103, 0.70711, 1.0, -1.97563e-07, -0.707103, 0.70711, 1.0, -1.20534e-07, 1.20534e-07, -1.0, 1.0, -1.20534e-07, 1.20534e-07, -1.0, 1.0, -1.20534e-07, 1.20534e-07, -1.0, 1.0, 0.0, 0.707107, -0.707107, 1.0, -1.78592e-07, 1.78592e-07, 1.0, 1.0, 0.0, 1.0, 0.0, 1.0),
|
|
null, ; no Vertex Colors,
|
|
Vector2Array(0.00357143, 0.9975, 0.710714, 0.5025, 0.00357151, 0.5025, 0.782143, 0.9975, 0.717857, 0.5025, 0.717857, 0.9975, 0.853571, 0.9975, 0.789286, 0.5025, 0.789286, 0.9975, 0.710714, 0.0025, 0.00357142, 0.4975, 0.710714, 0.4975, 0.996429, 0.9975, 0.932143, 0.5025, 0.932143, 0.9975, 0.860714, 0.9975, 0.857143, 0.9975, 0.860714, 1.0, 0.00357143, 0.9975, 4.25747e-10, 0.9975, 0.00357142, 1.0, 0.996429, 0.5025, 1.0, 0.5025, 0.996429, 0.5, 0.932143, 0.5025, 0.932143, 0.5, 0.928572, 0.5025, 0.860714, 0.5025, 0.860714, 0.5, 0.857143, 0.5025, 0.717857, 0.5025, 0.717857, 0.5, 0.714286, 0.5025, 0.782143, 0.9975, 0.782143, 1.0, 0.785714, 0.9975, 0.710714, 0.5025, 0.714285, 0.5025, 0.710714, 0.5, 0.710714, 0.5025, 0.00357151, 0.5, 0.00357151, 0.5025, 0.00357151, 0.5025, 4.25747e-10, 0.9975, 0.00357143, 0.9975, 0.932143, 0.9975, 0.996429, 1.0, 0.996429, 0.9975, 0.853571, 0.5025, 0.789286, 0.5, 0.789286, 0.5025, 0.789286, 0.9975, 0.853571, 1.0, 0.853571, 0.9975, 0.925, 0.5025, 0.860714, 0.5, 0.860714, 0.5025, 0.00357154, 0.0025, 5.81859e-10, 0.4975, 0.00357142, 0.4975, 0.00357142, 0.4975, 0.710714, 0.5, 0.710714, 0.4975, 0.710714, 0.9975, 0.714285, 0.5025, 0.710714, 0.5025, 0.710714, 0.0025, 0.00357154, 0.0, 0.00357154, 0.0025, 0.710714, 0.4975, 0.714285, 0.00250006, 0.710714, 0.0025, 0.00357143, 0.9975, 0.710714, 1.0, 0.710714, 0.9975, 0.860714, 0.5025, 0.925, 0.9975, 0.925, 0.5025, 0.710714, 0.9975, 0.782143, 0.5025, 0.853571, 0.5025, 0.00357154, 0.0025, 0.996429, 0.5025, 0.710714, 0.5, 8.47237e-08, 0.5025, 0.932143, 0.9975, 0.932143, 1.0, 0.996429, 1.0, 0.853571, 0.5025, 0.853571, 0.5, 0.789286, 0.5, 0.789286, 0.9975, 0.789286, 1.0, 0.853571, 1.0, 0.925, 0.5025, 0.925, 0.5, 0.860714, 0.5, 0.00357154, 0.0025, 1.1579e-07, 0.0025, 5.81859e-10, 0.4975, 0.00357142, 0.4975, 0.00357142, 0.5, 0.710714, 0.5, 0.710714, 0.9975, 0.714285, 0.9975, 0.714285, 0.5025, 0.710714, 0.0025, 0.710714, 5.96046e-08, 0.00357154, 0.0, 0.714285, 0.4975, 0.00357142, 1.0, 0.860714, 0.9975),
|
|
null, ; No UV2,
|
|
null, ; No Bones,
|
|
null, ; No Weights,
|
|
IntArray(0, 2, 1, 3, 5, 4, 6, 8, 7, 9, 11, 10, 12, 14, 13, 15, 17, 16, 18, 20, 19, 21, 23, 22, 24, 26, 25, 27, 29, 28, 30, 32, 31, 33, 35, 34, 36, 38, 37, 39, 41, 40, 42, 44, 43, 45, 47, 46, 48, 50, 49, 51, 53, 52, 54, 56, 55, 57, 59, 58, 60, 62, 61, 63, 65, 64, 66, 68, 67, 69, 71, 70, 72, 74, 73, 75, 77, 76, 0, 1, 78, 3, 4, 79, 6, 7, 80, 9, 10, 81, 12, 13, 82, 39, 40, 83, 42, 43, 84, 85, 87, 86, 88, 90, 89, 91, 93, 92, 94, 96, 95, 97, 99, 98, 100, 102, 101, 103, 105, 104, 106, 108, 107, 69, 70, 109, 72, 73, 110, 75, 76, 111)
|
|
],
|
|
"morph_arrays":[]
|
|
}
|
|
|
|
[node type="Spatial" name="Scene"]
|
|
|
|
[node name="floor" type="MeshInstance" parent="."]
|
|
|
|
mesh = SubResource(3)
|
|
visible = true
|
|
transform = Transform(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0)
|