Files
kicking-high/proto3/godot/scenes/smart_object.gd
2020-04-13 12:45:25 +03:00

16 lines
384 B
GDScript

extends Spatial
export(Array, Dictionary) var animations: Array = []
export var player_only: bool = false
enum type {T_BED, T_DOOR, T_CONTAINER, T_NAV}
func entered(body):
print("entered:", body.name)
func exited(body):
print("exited:", body.name)
func activate():
pass
func _ready():
$Area.connect("body_entered", self, "entered")
$Area.connect("body_exited", self, "exited")