Files
kicking-high/proto3/godot/ai/is_player_nearby.gd
2020-04-13 12:45:25 +03:00

12 lines
275 B
GDScript

extends BTCondition
class_name BTIsPlayerNearby
export var min_distance = 6.0
func tick(tick: Tick) -> int:
var metaai = tick.blackboard.get("metaai")
var player = metaai.player
var npc = tick.actor
if combat.player_nearby(npc, min_distance):
return OK
return FAILED