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kicking-high/proto2/walls/floor_material.tres
2019-08-08 03:36:17 +03:00

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[gd_resource type="SpatialMaterial" format=2]
[resource]
albedo_color = Color( 0.839216, 0.580392, 0.0862745, 1 )
metallic_specular = 0.6
roughness = 0.6