30 lines
894 B
GDScript3
30 lines
894 B
GDScript3
extends Control
|
|
|
|
# Declare member variables here. Examples:
|
|
# var a = 2
|
|
# var b = "text"
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
|
|
func start_game():
|
|
var sc = load("res://prologue.tscn")
|
|
world.init_data()
|
|
# roadmap.build(444444)
|
|
get_tree().change_scene_to(sc)
|
|
func load_game():
|
|
pass
|
|
func display_options():
|
|
var sc = load("res://ui/options.tscn")
|
|
get_tree().change_scene_to(sc)
|
|
func display_development():
|
|
var sc = load("res://ui/development_menu.tscn")
|
|
get_tree().change_scene_to(sc)
|
|
func quit_game():
|
|
get_tree().quit()
|
|
func _ready():
|
|
$VBoxContainer/exit.connect("pressed", self, "quit_game")
|
|
$VBoxContainer/start.connect("pressed", self, "start_game")
|
|
$"VBoxContainer/load".connect("pressed", self, "load_game")
|
|
$VBoxContainer/options.connect("pressed", self, "display_options")
|
|
$VBoxContainer/development.connect("pressed", self, "display_development")
|