Files
kicking-high/proto3/godot/scenes/maps/test-dungeon.gd
2020-04-13 12:45:25 +03:00

20 lines
475 B
GDScript3

extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if Input.is_action_pressed("walk_forward"):
$Camera.translation.z -= 20.0 * delta
if Input.is_action_pressed("walk_back"):
$Camera.translation.z += 20.0 * delta