# SPDX-License-Identifier: GPL-2.0-or-later # These are build time requirements for shaderc. We only have to unpack these # shaderc will build them. ExternalProject_Add(external_shaderc_glslang URL file://${PACKAGE_DIR}/${SHADERC_GLSLANG_FILE} URL_HASH ${SHADERC_GLSLANG_HASH_TYPE}=${SHADERC_GLSLANG_HASH} DOWNLOAD_DIR ${DOWNLOAD_DIR} PREFIX ${BUILD_DIR}/shaderc_glslang CONFIGURE_COMMAND echo . BUILD_COMMAND echo . INSTALL_COMMAND echo . ) ExternalProject_Add(external_shaderc_spirv_headers URL file://${PACKAGE_DIR}/${SHADERC_SPIRV_HEADERS_FILE} URL_HASH ${SHADERC_SPIRV_HEADERS_HASH_TYPE}=${SHADERC_SPIRV_HEADERS_HASH} DOWNLOAD_DIR ${DOWNLOAD_DIR} PREFIX ${BUILD_DIR}/shaderc_spirv_headers CONFIGURE_COMMAND echo . BUILD_COMMAND echo . INSTALL_COMMAND echo . ) ExternalProject_Add(external_shaderc_spirv_tools URL file://${PACKAGE_DIR}/${SHADERC_SPIRV_TOOLS_FILE} URL_HASH ${SHADERC_SPIRV_TOOLS_HASH_TYPE}=${SHADERC_SPIRV_TOOLS_HASH} DOWNLOAD_DIR ${DOWNLOAD_DIR} PREFIX ${BUILD_DIR}/shaderc_spirv_tools CONFIGURE_COMMAND echo . BUILD_COMMAND echo . INSTALL_COMMAND echo . )