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17
resources/shaderlib/RTSSamplers.material
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17
resources/shaderlib/RTSSamplers.material
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sampler Ogre/ShadowSampler
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{
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tex_address_mode border
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tex_border_colour 1 1 1 1
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}
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sampler Ogre/DepthShadowSampler : Ogre/ShadowSampler
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{
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compare_test on
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comp_func less_equal
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}
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sampler Ogre/LtcLUTSampler
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{
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filtering point linear point
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tex_address_mode clamp
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}
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