fragment_program debug_fp glsl glsles glslang hlsl
{
	source debug.frag
	default_params
	{
		param_named_auto ambient surface_ambient_colour
		param_named_auto diffuse surface_diffuse_colour
	}
}

vertex_program debug_vp glsl glsles glslang hlsl
{
	source debug.vert
	default_params
	{
		param_named_auto worldViewProj worldviewproj_matrix
	}
}

