// Simple editor materials for GLES2 compatibility
material Editor/Red
{
	technique
	{
		pass
		{
			lighting off
			ambient 1 0 0
			diffuse 1 0 0
		}
	}
}

material Editor/Green
{
	technique
	{
		pass
		{
			lighting off
			ambient 0 1 0
			diffuse 0 1 0
		}
	}
}

material Editor/Blue
{
	technique
	{
		pass
		{
			lighting off
			ambient 0 0 1
			diffuse 0 0 1
		}
	}
}

material Editor/White
{
	technique
	{
		pass
		{
			lighting off
			ambient 1 1 1
			diffuse 1 1 1
		}
	}
}

material Editor/Grey
{
	technique
	{
		pass
		{
			lighting off
			ambient 0.5 0.5 0.5
			diffuse 0.5 0.5 0.5
		}
	}
}
