# Ogre Core Resources
[OgreInternal]
#FileSystem=./Media/Main
FileSystem=resources/main
FileSystem=resources/shaderlib
#FileSystem=./Media/RTShaderLib
FileSystem=resources/terrain

# Resources required by OgreBites::Trays
[Essential]
#Zip=./Media/packs/SdkTrays.zip
#Zip=./Media/packs/profiler.zip

## this line will end up in the [Essential] group
#FileSystem=./Media/thumbnails

# Common sample resources needed by many of the samples.
# Rarely used resources should be separately loaded by the
# samples which require them.
[General]
FileSystem=skybox
FileSystem=resources/buildings
FileSystem=resources/buildings/parts/pier
FileSystem=resources/buildings/parts/furniture
FileSystem=resources/vehicles
FileSystem=resources/debug
FileSystem=resources/fonts
# PBR media must come before the scripts that reference it
#FileSystem=./Media/PBR
#FileSystem=./Media/PBR/filament

#FileSystem=./Media/materials/programs/GLSL
#FileSystem=./Media/materials/programs/GLSL120
#FileSystem=./Media/materials/programs/GLSL150
#FileSystem=./Media/materials/programs/GLSL400
#FileSystem=./Media/materials/programs/GLSLES
#FileSystem=./Media/materials/programs/SPIRV
#FileSystem=./Media/materials/programs/Cg
#FileSystem=./Media/materials/programs/HLSL
#FileSystem=./Media/materials/programs/HLSL_Cg
#FileSystem=./Media/materials/scripts
#FileSystem=./Media/materials/textures
#FileSystem=./Media/materials/textures/terrain
#FileSystem=./Media/models
#FileSystem=./Media/particle
#FileSystem=./Media/DeferredShadingMedia
#FileSystem=./Media/DeferredShadingMedia/DeferredShading/post
#FileSystem=./Media/PCZAppMedia
#FileSystem=./Media/materials/scripts/SSAO
#FileSystem=./Media/materials/textures/SSAO
#FileSystem=./Media/volumeTerrain
#FileSystem=./Media/CSMShadows

#Zip=./Media/packs/cubemap.zip
#Zip=./Media/packs/cubemapsJS.zip
#Zip=./Media/packs/dragon.zip
#Zip=./Media/packs/fresneldemo.zip
#Zip=./Media/packs/ogredance.zip
#Zip=./Media/packs/Sinbad.zip
#Zip=./Media/packs/skybox.zip
#Zip=./Media/volumeTerrain/volumeTerrainBig.zip

#Zip=./Media/packs/DamagedHelmet.zip
#Zip=./Media/packs/filament_shaders.zip

#[BSPWorld]
#Zip=./Media/packs/oa_rpg3dm2.pk3
#Zip=./Media/packs/ogretestmap.zip

# Materials for visual tests
#[Tests]
#FileSystem=/media/slapin/library/ogre/ogre-sdk/Tests/Media
[LuaScripts]
FileSystem=lua-scripts

[Audio]
FileSystem=./audio/gui

[Water]
FileSystem=water
