#ifndef EDITSCENE_STARTUPMENU_HPP
#define EDITSCENE_STARTUPMENU_HPP
#pragma once

#include <Ogre.h>

/**
 * Configurable startup menu component.
 * Only active in game mode. Editable in editor mode.
 */
struct StartupMenuComponent {
	Ogre::String fontName = "Kenney Bold.ttf";
	float fontSize = 36.0f;
	Ogre::String newGameScene = "scene.json";
	bool showLoadGame = true;
	bool showOptions = true;
	bool showQuit = true;
};

#endif // EDITSCENE_STARTUPMENU_HPP
