Split character mesh

This commit is contained in:
2026-02-14 15:51:47 +03:00
parent 5d5d04b690
commit 01c1210b1b
2 changed files with 3 additions and 3 deletions

View File

@@ -46,7 +46,7 @@ set(VRM_IMPORTED_BLENDS
# DEPENDS ${CMAKE_SOURCE_DIR}/assets/blender/scripts/export_models.py ${VRM_IMPORTED_BLENDS} ${EDITED_BLEND_TARGETS}
# WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
set(FEMALE_OBJECTS "Body;Hair;Face;BackHair;Tops;Bottoms;Shoes;Accessory")
set(MALE_OBJECTS "Body;Hair;Face;BackHair;Tops;Bottoms;Shoes;Accessory")
set(MALE_OBJECTS "BodyTop;BodyBottom;BodyFeet;Hair;Face;BackHair;Tops;Bottoms;Shoes;Accessory")
add_custom_command(
OUTPUT ${CMAKE_BINARY_DIR}/characters/male/normal-male.glb
COMMAND ${CMAKE_COMMAND} -E make_directory ${CREATE_DIRECTORIES}