New game works almost as intended, quest system

This commit is contained in:
2026-02-05 18:21:25 +03:00
parent 4fb7e94fed
commit 0405214388
16 changed files with 826 additions and 517 deletions

155
Game.cpp
View File

@@ -17,6 +17,7 @@
#include "TerrainModule.h"
#include "GUIModuleCommon.h"
#include "AppModule.h"
#include "GUIModule.h"
#include "sound.h"
class App;
class SkyRenderer : public Ogre::SceneManager::Listener {
@@ -470,16 +471,10 @@ public:
// TODO: implement rough water level calculation
float getWaterLevel(const Ogre::Vector3 &position)
{
Ogre::Vector3::UNIT_Y;
float etime =
Ogre::ControllerManager::getSingleton().getElapsedTime();
return 0.0f;
}
void updateWorld(float delta)
{
#if 0
mDynWorld->getBtWorld()->stepSimulation(delta, 3);
#endif
if (!ECS::get().has<ECS::GUI>())
goto end;
{
@@ -495,13 +490,9 @@ public:
}
end:
ECS::update(delta);
#if 0
if (ECS::get<ECS::EngineData>().enableDbgDraw)
mDbgDraw->update();
#endif
}
class InputListenerChainFlexible : public OgreBites::InputListener {
#if 0
class InputListenerChainFlexible : public OgreBites::InputListener {
protected:
std::vector<OgreBites::InputListener *> mListenerChain;
@@ -604,6 +595,7 @@ end:
bool
mousePressed(const OgreBites::MouseButtonEvent &evt) override
{
std::cout << mListenerChain.size() << std::endl;
for (auto listner : mListenerChain) {
if (listner->mousePressed(evt))
return true;
@@ -628,6 +620,7 @@ end:
return false;
}
};
#endif
flecs::entity input_update;
flecs::entity find_wait_gui;
void setupInput()
@@ -652,108 +645,44 @@ end:
"Skybox/Dynamic", "General");
OgreAssert(m, "Sky box material not found.");
m->load();
ECS::get().component<ECS::RenderWindow>().add(flecs::Singleton);
ECS::get().set<ECS::RenderWindow>(
{ getRenderWindow(), getDisplayDPI() });
ECS::setupExteriorScene(mScnMgr,
/*mDynWorld.get(), */ mCameraNode,
mCamera, getRenderWindow());
ECS::get().set<ECS::RenderWindow>(
{ getRenderWindow(), getDisplayDPI() });
ECS::get()
.observer<ECS::GUI>("UpdateGrab")
.event(flecs::OnSet)
.each([this](ECS::GUI &gui) {
if (gui.grabChanged)
setWindowGrab(gui.grab);
std::cout << "grab: " << gui.grab << "\n";
std::cout << "GUI enabled: " << gui.enabled
<< "\n";
});
ECS::get()
.observer<ECS::App>("UpdateInputListener")
.event(flecs::OnSet)
.each([this](ECS::App &app) {
if (app.mInput)
removeInputListener(app.mInput);
delete app.mInput;
app.mInput =
OGRE_NEW OgreBites::InputListenerChain(
app.listeners);
addInputListener(app.mInput);
});
#if 0
ECS::get()
.observer<ECS::GUI, ECS::App>("SetInputListener2")
.event(flecs::OnSet)
.each([this](ECS::GUI &gui, ECS::App &app) {
if (gui.mGuiInpitListener &&
app.listeners.size() == 1) {
app.listeners.clear();
app.listeners.push_back(
gui.mGuiInpitListener);
app.listeners.push_back(&mKbd);
ECS::modified<ECS::App>();
}
});
#endif
#if 0
input_update =
ECS::get()
.system<ECS::GUI, ECS::App>("SetInputListener")
.kind(flecs::OnUpdate)
.each([this](ECS::GUI &gui, ECS::App &app) {
if (app.listeners.size() < 2 &&
gui.mGuiInpitListener) {
OgreBites::InputListener *guiListener =
gui.mGuiInpitListener;
if (guiListener) {
app.listeners.clear();
app.listeners.push_back(
guiListener);
app.listeners.push_back(
&mKbd);
std::cout
<< "input update complete\n";
gui.mGuiInpitListener =
guiListener;
if (app.mInput)
removeInputListener(
app.mInput);
delete app.mInput;
app.mInput = new OgreBites::
InputListenerChain(
app.listeners);
addInputListener(
app.mInput);
std::cout
<< "update listeners: "
<< app.listeners
.size()
<< "\n";
if (app.listeners
.size() ==
2)
OgreAssert(
app.listeners.size() ==
2,
"");
input_update.disable();
OgreAssert(false, "");
} else {
app.listeners.clear();
app.listeners.push_back(
&mKbd);
}
} else
input_update.disable();
std::cout << "input update "
<< app.listeners.size()
<< "\n";
});
#endif
ECS::get().set<ECS::App>(
{ initialiseImGui(),
nullptr,
{ getImGuiInputListener(), &mKbd } });
Sound::setup();
ECS::get()
.observer<ECS::App>("UpdateInputListener")
.event(flecs::OnSet)
.each([this](ECS::App &app) {
if (app.mInput)
removeInputListener(app.mInput);
delete app.mInput;
app.mInput =
OGRE_NEW OgreBites::InputListenerChain(
app.listeners);
addInputListener(app.mInput);
});
ECS::get().set<ECS::App>(
{ initialiseImGui(),
nullptr,
{ getImGuiInputListener(), &mKbd } });
/* FIXME: this is bad */
ECS::GUIModule::configure();
ECS::get()
.observer<ECS::GUI>("UpdateGrab")
.event(flecs::OnSet)
.each([this](ECS::GUI &gui) {
if (gui.grabChanged)
setWindowGrab(gui.grab);
std::cout << "grab: " << gui.grab << "\n";
std::cout << "GUI enabled: " << gui.enabled
<< "\n";
});
ECS::get_mut<ECS::GUI>().grab = false;
ECS::get_mut<ECS::GUI>().grabChanged = true;
ECS::modified<ECS::GUI>();
Sound::setup();
Sound::ding();
}
void create_entity_node(const Ogre::String &name, int key)
@@ -786,10 +715,6 @@ end:
{
return mCamera;
}
flecs::entity getPlayer() const
{
return ECS::player;
}
void enableDbgDraw(bool enable)
{
ECS::get_mut<ECS::EngineData>().enableDbgDraw = enable;