From 1411990def8db3961622b7915f41556ee005abfc Mon Sep 17 00:00:00 2001 From: Sergey Lapin Date: Tue, 21 Apr 2026 03:27:53 +0300 Subject: [PATCH] Forward/backwards fixed --- src/features/editScene/systems/PlayerControllerSystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/features/editScene/systems/PlayerControllerSystem.cpp b/src/features/editScene/systems/PlayerControllerSystem.cpp index 5746db0..834cfdf 100644 --- a/src/features/editScene/systems/PlayerControllerSystem.cpp +++ b/src/features/editScene/systems/PlayerControllerSystem.cpp @@ -306,7 +306,7 @@ void PlayerControllerSystem::updateLocomotion(PlayerControllerComponent &pc, // Get camera yaw for relative movement Ogre::Quaternion yawRot(Ogre::Degree(state.yaw), Ogre::Vector3::UNIT_Y); - Ogre::Vector3 forward = yawRot * Ogre::Vector3::NEGATIVE_UNIT_Z; + Ogre::Vector3 forward = yawRot * Ogre::Vector3::UNIT_Z; Ogre::Vector3 right = yawRot * Ogre::Vector3::UNIT_X; // Flatten to horizontal plane