Now root motion works much better; raft/boat climbing
This commit is contained in:
@@ -16,6 +16,8 @@ struct EventTrigger {
|
||||
struct EventTriggerData {
|
||||
std::set<flecs::entity_t> entities;
|
||||
};
|
||||
struct InTrigger {};
|
||||
struct TriggeredBy {};
|
||||
struct EventTriggerModule {
|
||||
EventTriggerModule(flecs::world &ecs);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user